Basically, I got so tired of the hot tire physics today, that I made a short demonstration of the issue. I'll let the video do the speaking for me.
http://www.youtube.com/watch?v=eFP0Eylmd1I&fmt=22
I rarely see anyone on this forum point this problem out, and I consider it to be a big deal enough (a bloody huge one, in fact) that it deserves more attention to itself. I just can not grasp the thought, that scavier sleep their nights in peace while LFS tires are in this sad state of unrealism.
The tires weren't always this bad either, I watched one of my earlier videos from the early 2005 S2 demo times, and it was possible to do laps and laps worth of wheelspinning until the tires got so hot that they started to lose massive amounts of grip. That was a lot closer to real life than how the hot tires now react in the current version of LFS.
The point of this post? Well, it would be nice to see this issue noted and fixed. (Lessee how many posts until the first "well don't drift/this isn't a drift sim" post comes up)
http://www.youtube.com/watch?v=eFP0Eylmd1I&fmt=22
I rarely see anyone on this forum point this problem out, and I consider it to be a big deal enough (a bloody huge one, in fact) that it deserves more attention to itself. I just can not grasp the thought, that scavier sleep their nights in peace while LFS tires are in this sad state of unrealism.
The tires weren't always this bad either, I watched one of my earlier videos from the early 2005 S2 demo times, and it was possible to do laps and laps worth of wheelspinning until the tires got so hot that they started to lose massive amounts of grip. That was a lot closer to real life than how the hot tires now react in the current version of LFS.
The point of this post? Well, it would be nice to see this issue noted and fixed. (Lessee how many posts until the first "well don't drift/this isn't a drift sim" post comes up)