This is all very pathetic. You all know very little about tires (at best), so why not just shut to hell up, because you are not helping to solve the problem and your whining and arguments are of no help to anyone. That's as far as insults to the comunity go.
As far as Scawen is concerned, for Christ's sakes.. get some proper beta testers. You have a god damn Norbi playing this game and if anyone bothered to actually CHECK for some FACTS you would find the following:
1. cold tire model = total garbage, once the tire is black (24°C) even 3 laps of pushing on Aston GP wont get it back to how it's supposed to look.
2. too little a number of compounds, R3 on a XFR are not supposed to be the same as R3 on a FZR, nor should they have the same temperatures etc. LFS needs at least 1 compound more between the ones that it already has.
3. tire grip doesnt get BETTER as the thread is worn out (it gets worse, how much depends on the manufacturer of a certain tire.. for example Pirelli who is an official supplier of tires for Seat Eurocup has a pretty bad tire which suffers from a lot of punctures and the lap times get progresivley worse)
4. cold pressures should be a lot lower (1.4 bar for example, instead of at least 1.8 which u need in XFR if you don't want R3s to burn)
5. thread comes back from massive overheating. WRONG. in real life, once you go past the optimum temp by more than 10-20 deg you can stop and throw the tire away. chunks start falling out, delamination etc. optimum tire temp for a Leon is 80-90 deg, if you go past 110 tires are RUINED and no amount of cooling down will help them come back.
6. tires should be able to operate at optimum temps but have different rates of wear. example: leon tire is 3/4 worn after a 60 km (14 lap race) even if kept at nice optimum temps.
7. tires should operate best at lower slip angles (talking about slicks) and reward nice and smooth driving.. for now it's possible to just get the car into oversteers and keep correcting the wheel all the way through a corner.. tires go up 1-2 deg but everything is "fine" (and this is basicaly the fastest way to drive for now).
Now the things that are correct and things that other sims have wrong/right:
rFactor..
1. tire at 50 % wear still keeps same temperatures as a new tire rolling down a straight. WRONG, thread is the heat capacitor in this case.. as it is worn there's less stuff to keep the heat. LFS has this right.
2. tire grip falls off as the tire is worn. this is correct, but the numerical values are waaaaay too big. example graph:
http://www.team-sirius.com/dow ... lemetry/LMgripfactors.png
Tires in lfs should lose grip, but not as drastically as rFactor does it. Even at 13 % wear grip falls off by 5 % in rfactor and the tire becomes almost undrivable. You should be able to do some decent lenght stints on endurance tires without them turning into complete crap. LFS tires get better as they wear out (until the extreme end when they're very cold and become slidey again). FRESH tire has the best available grip, hence hotlaps should be the fastest on a fresh set of R2's.. but if you completley ruin them you can get up to 1 sec advantage on a longer track.
3. bla bla they pick up too much temp by just rolling friction and some other unrealistic things.. but I dont have the time now.
Conclusion: there are probably PLENTY of people who race something in real life (let's count out some of the racers who drive on track days and stuff like that).. just ask people who are succesful in real motorsport AND in LFS.. someone who can feel the difference on a real track and on a LFS track - that is the person who needs to help you beta-test things. Not some kids who just played lfs for 3 years and finally got good at it but have no clue how things actually work and they just wanna adjust everything so it suits them in LFS.
/out