Edit: This is useless. Do not even try it. As crazy as it seems, the result is the same than moving the camera 25 centimeters backwards....but obtained without actually moving the camera.
Here is another experiment.
This dll introduces an FOV changing with distance.
Far away, FOV is the same as specified in LFS interface.
But as you look closer, FOV increases, up to three times for objects very close from the camera.
Advantages:
- you can see both mirrors from 60-70 degrees FOV instead of 90. At 80 degrees FOV you can see a lot on the sides like with 120 FOV, but track looks a lot bigger, not anymore like a tunnel.
Distance estimation is easier, far objects are easier to spot.
- it reduces perspective distorsion, car cockpit stretches far less when you turn your head.
Just unzip the d3d8.dll close from LFS.exe (save previous d3d8.dll if there is one there...maybe you have another similar mod...). Delete when you want to remove it. Does not change anything in LFS install.
Forgot to say...you have to disable Haze effect in Graphics for it to work properly.
Default view, 90 degrees FOV:
New view, 90 degrees FOV:
Far range FOV is still 90 degrees, but close range FOV is larger.
Camera position is unchanged.
For people interested, discussion about FOV:
http://www.lfsforum.net/showthread.php?t=27179
Here is another experiment.
This dll introduces an FOV changing with distance.
Far away, FOV is the same as specified in LFS interface.
But as you look closer, FOV increases, up to three times for objects very close from the camera.
Advantages:
- you can see both mirrors from 60-70 degrees FOV instead of 90. At 80 degrees FOV you can see a lot on the sides like with 120 FOV, but track looks a lot bigger, not anymore like a tunnel.
Distance estimation is easier, far objects are easier to spot.
- it reduces perspective distorsion, car cockpit stretches far less when you turn your head.
Just unzip the d3d8.dll close from LFS.exe (save previous d3d8.dll if there is one there...maybe you have another similar mod...). Delete when you want to remove it. Does not change anything in LFS install.
Forgot to say...you have to disable Haze effect in Graphics for it to work properly.
Default view, 90 degrees FOV:
New view, 90 degrees FOV:
Far range FOV is still 90 degrees, but close range FOV is larger.
Camera position is unchanged.
For people interested, discussion about FOV:
http://www.lfsforum.net/showthread.php?t=27179