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Triple Head colour distortion
(5 posts, started )
Triple Head colour distortion
Hi All

I have a matrox triple head 2 go and when I play the game on three 17" screens I get colour distortion.

The system would go dark or turn a reddish colour during gameplay.

My system specs are

CPU: Intel Q8200 @ 2.33Ghz overclocked to 3.01Ghz
GPU: Nvidia 9800GT with the latest drivers version 6.14.0011.8585

Please let me know if there are any other information I need to diagnose this problem
Quote from auch188 :The system would go dark or turn a reddish colour during gameplay.

This is because your graphics card is bleeding.

More seriously, does this only happen with LFS, or with all software that runs through triple head?
It happens mostly with LFS, although I did read somewhere that Matrox does not do analogue to digital conversion very well.

I don't really want to upgrade to the Matrox digital box, I was thinking of going with one 24 inch monitor at 1900X1080.

I guess I can compensate the lower resolution with a higher field of vision. Is this correct?
I didn't think the Matrox triple head supports monitors of different aspect ratios?

Resolution and FOV are completely independant. One is clarity of what you can see, the other is how much you can see. In theory, higher FOVs need higher resolutions, or distant objects begin to take up too few pixels.
I have three 17" monitors currently. I plan to upgrade and buy just one 24" monitor.

I have checked the price for matrox's triple head digital edition. The cheapest I can find it on the web is $620 Aussie. I can get a 24" Monitor for half the price.

The question is will upgrading to the digital edition solve the colour distortion problem?

Triple Head colour distortion
(5 posts, started )
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