I've taken on the task of painting my own fleet cars for LFS. I'm pretty much taking my knowledge from painting my NASCAR rides and bringing it over to LFS. I've found the shadows I was looking for (or at least some that I'm content with for now) but I couldn't put my finger on what was missing from my old racing days.
I finally figured out what I was missing tonight. Dirt. I really like my car looking like I just came out of a several hour bout on the track picking up dirt and rubber along the way.
I decided to chop up a few layers from one of my old templates (can't believe they're 4 years old now...) to see how it would work on the XRG (my standard test subject) and I would think it would look fairly nice. I can't tell to much yet as my skins are dark in nature. I'm typing this trying to keep my head off the keyboard right now which is why I'm not going to go any further tonight.
Right now I plan to make several different options. One for hard tracks, and a few variations for rally tracks. It will all depend on how much you want.
How many are interested? It's a bit odd I'm sure, but I can't be the only one interested in this.
I finally figured out what I was missing tonight. Dirt. I really like my car looking like I just came out of a several hour bout on the track picking up dirt and rubber along the way.
I decided to chop up a few layers from one of my old templates (can't believe they're 4 years old now...) to see how it would work on the XRG (my standard test subject) and I would think it would look fairly nice. I can't tell to much yet as my skins are dark in nature. I'm typing this trying to keep my head off the keyboard right now which is why I'm not going to go any further tonight.
Right now I plan to make several different options. One for hard tracks, and a few variations for rally tracks. It will all depend on how much you want.
How many are interested? It's a bit odd I'm sure, but I can't be the only one interested in this.