Hi.
There's already a long time one thing in my mind. Speed and angle measuring would be very useful in drift events and judging would become a little more fair. I'd like to use it too in an event, but this could make it more original etc. as I said...
Speed and angle measuring in apex (middle of a corner). Imagine car driving qualification run. Going sideways through the 1st corner and in the moment the car is in apex, the InSim program measures speed, angle and would be interesting also to measure distance from a clipping point which will be placed in the apex. I'd like to apply this for all the corners. There's usually about 3-5 corners in drift events so it won't be that many.
After this follows output of the gained information. Most probably it will .txt file saved on ftp server. But also would be comfortable to make some overview table which you can hide using some command or SHIFT+I or something. Judges and competitors could see the results immediately.
I don't give it many chances, because not many people do something like this for free, but thanks anyway.
There's already a long time one thing in my mind. Speed and angle measuring would be very useful in drift events and judging would become a little more fair. I'd like to use it too in an event, but this could make it more original etc. as I said...
Speed and angle measuring in apex (middle of a corner). Imagine car driving qualification run. Going sideways through the 1st corner and in the moment the car is in apex, the InSim program measures speed, angle and would be interesting also to measure distance from a clipping point which will be placed in the apex. I'd like to apply this for all the corners. There's usually about 3-5 corners in drift events so it won't be that many.
After this follows output of the gained information. Most probably it will .txt file saved on ftp server. But also would be comfortable to make some overview table which you can hide using some command or SHIFT+I or something. Judges and competitors could see the results immediately.
I don't give it many chances, because not many people do something like this for free, but thanks anyway.