select layers.
make obj186 and obj187 hidden,
select in editable poly the polygon the round pieces of the light and add the material to.
unhide obj186 and obj187.
and render.
Sorry for being so straightforward, but in my opinion, the only good things about these girls are their models and textures (NOT materials). It would be better if you had a better skin material and somewhat nice posing, even with lower-res models, because the current posing ruins it all. Also I think that their outfits should match the cars' liveries.
The poses are unnatural, stiff and lifeless. They're both staring into nowhere. Look at the facial expression on the girl on the left, is she a zombie?
Edit:
Yeah, and mirror those sidewall textures already
Aaand the S15 lights are nice
What renderer are you using anyway?
Also why are there no shadows in the "chavs showing off" renders?
If you're going to use pixel ladies at least make them half attractive and somewhat lifelike. They look like barbie dolls after one of those "make up your barbie" kits. Lmao
and I thought I already was on its way to make her real.
Thank you for the comment, I have a long way to go with testing I think.
I will hopefully be successful one time.
and maybe a set of rims cos i wanna start making renders, i have the program just not the cars and rims. can you also post a bodykit for the XRT if posible
I do not work with Blender
there is enough info here on the forum
Use the search engine.
and if you have some questions, ask where it belongs.
Thank you.
This sounds very opposite, but these are showgirls, loads of make-up, their skin should be very smooth.
The skin that's on your models look as if they're burned or something, specially the first one. Skin should look smooth from that distance, you'd only see those imperfections very up close.