Original Post:
Edit:
Everybody is attacking me like I'm encouraging piracy.
Fair licencing, based on individual users, is good for both sides, and I'm not saying "NO".
But, we have to deal with the most important (and most unreasonable) things 1st. Before opening this thread, I was thinking about which causes more loss: public sharing accounts which can be found on some BBSs, or sharing among family members / friends. Ways to stop (decrease) these 2 types of sharing are different. If we manage to stop every one from trying to avoid paying, that's good. Before this come ture, which part should be dealt with first? Which is easier to deal with ?
It seems to me that this first part is much easier, therefore I'm talking about the second part. "My girl friend" is good example. In all the situations I come up with, this one is, in which the product (account, game install, music, etc) owner is most likely to start sharing. So, it's hard to prevent, and people's attitude, or morality, becomes mostly important. If you think it's a crime, that good news for the devs. If you think it's bad, but not serious, OK, I'm sure you'll give in when your girl really ask for it.
What's your opinion ? Or, what will you do ? I'm not saying this is right or that is wrong, I just want to discuss about it.
BTW, can anybody tell me why do we have 2 passwords for one account ? The webpass is protecting the gamepass, and that's why public sharing accounts exist. If there's only one pass, who will post the name and pass of his 24GBP on a BBS for public use ? (I asked about this before in another thread, but no one answered.)
Edit:
Everybody is attacking me like I'm encouraging piracy.
Fair licencing, based on individual users, is good for both sides, and I'm not saying "NO".
But, we have to deal with the most important (and most unreasonable) things 1st. Before opening this thread, I was thinking about which causes more loss: public sharing accounts which can be found on some BBSs, or sharing among family members / friends. Ways to stop (decrease) these 2 types of sharing are different. If we manage to stop every one from trying to avoid paying, that's good. Before this come ture, which part should be dealt with first? Which is easier to deal with ?
It seems to me that this first part is much easier, therefore I'm talking about the second part. "My girl friend" is good example. In all the situations I come up with, this one is, in which the product (account, game install, music, etc) owner is most likely to start sharing. So, it's hard to prevent, and people's attitude, or morality, becomes mostly important. If you think it's a crime, that good news for the devs. If you think it's bad, but not serious, OK, I'm sure you'll give in when your girl really ask for it.
What's your opinion ? Or, what will you do ? I'm not saying this is right or that is wrong, I just want to discuss about it.
BTW, can anybody tell me why do we have 2 passwords for one account ? The webpass is protecting the gamepass, and that's why public sharing accounts exist. If there's only one pass, who will post the name and pass of his 24GBP on a BBS for public use ? (I asked about this before in another thread, but no one answered.)