I feel for Scawen I really do, not because he has nice hair and is a bit of a dish, but because he's in an impossible situation.
Software goes through various phases during development, at the start things happen very quickly and slowly things slow down, it's when things slow down it's hardest to keep your motivation and I think one reason Scawen isn't getting too involved in the community right now is because all this moaning is going to be the last thing he needs to stay on mission.
The LFS dev's way of licencing the product meens it is ok to them if old users go away from the product and then come back later. It's not that they don't care, but they know that die hards who stop racing now (as I have) will come back again at a later date (for sure I will) and when they do will find all the new features.
Now Scawen's been quite clear in the post quoted above that he's experimenting with some new things. Whilst I am in no better position to hypothesise what those things might be than anyone else, and if I tried i'd only start a rumour anyway, what I can do is explain what that might meen and the implications of it.
Picture if you will that he might be experimenting with marbles on the track. Now if he said to us "I'm experimenting with marbles off the racing line" our reaction would be to have kittens on the spot, but let's look at the implications of that.
It might be that in order to render the marbles he needs to rejig the track system. If the change is quite fundamental that might meen a wholesale rewrite of various rendering routines and the internal track editing/rigging tool. That would also break insim, and it would break positional calculations and AI, suddenly a lot of work needs to be done, worse, is that degredation of the track is a slow process which meens the testing is very time intensive to do.
It is simply a fact that later developments take longer, have more repurcussions, and require more related features to be tested. If things being written at this stage where easy then they'd have been done near the start.
As I disclaimed earlier I don't know what Scawen is working on, maybe it's free roaming (no track layout limitations) or maybe it's go karts or maybe it's weather effects or maybe it's a whole lot less ambitious.
There's been lots of suggestions in this thread about what the development spirit of LFS is or was, but to me I got my monies worth already.
To me, the spirit of development in LFS is more like this: We're free to leave, and we'll be more than welcome back again later when there's new things to show. It's up to us what we do, and it's up to the devs what they do.
Sometimes, when some idiot makes claims of Scawen sunning it up on the beaches in Malibu I think to myself "If he is, then good on him".
How can I begrudge the extensive use i've already had out of the small change I bought this game for?
The fact that Scawen intends to keep on delivering new updates long after i've had my monies worth and my level of interest has withered is testement to how great value for money LFS is as a sim, I meen no subscription fee in a niche market product with a multi-year development cycle? That's unheard of.
So i'm not moaning. Sure ok, i'd love to know what Scawen is working on just out of curiosity, of course i'm curious, but as has been stated he is experimenting with things at the moment which means there is a good chance whatever he is working on just wont work out, so it's a moot point anyway.