Wow, it really heats up the graphics card! I checked the GPU temperatures before starting, it was 39°C. I did a quick test but forgot to save the results, and had to run it again. My graphics card had never went any higher than 45°C, even after hours playing any game (GTA IV, Crysis, doesn't matter which game), but now, after two quick tests, it went up to 56°C! :scared:
Maybe it needs some cleaning as well, it's starting to get too much dust .
Edit: Come on people, we all need to run the benchmark at the exact same settings in order to compare our results... if some people run in a different resolution or add up some MSAA, we just can't compare the scores! I just opened the program and ran it as it was, I didn't change anything.
Meh. Synthetic benchmarks are pretty pointless at everything except ePenis competitions. The only really worthwhile benchmarks are those that are comprised of tasks that are representative of what people actually use their PCs for. Benchmarks like SPEC include real world tests (like creating/extracting archives, compressing video data, speech recognition) rather than just running something to determine how many triangles your PC can render per second.
If you run this FurMark benchmark then you know how quickly your PC can run a game that involves looking at a rotating furry doughnut. What you don't know is how your PC is going to run your favourite games.
Now at this point you're probably going to say "Oh, but FurMark is just representative of drawing the same types of polygons you see in a game, so it must be a good guide for gaming". It will give you an idea, but the only way you can get a good value for comparison is if your favourite games actually have an inbuilt benchmarking tool.
Far Cry 2, for example, has a fantastic inbuilt benchmark that uses the real game engine to provide a set of results where you really can compare results across different machines or across different parts in the same machine. However, in this case the Far Cry benchmarker isn't really a synthetic benchmarking tool because it uses the real game engine. Synthetic benchmarks (like this FurMark, 3d Mark, Super PI etc) aren't good for comparisons because they don't really represent real world tasks you do with your machine.
Additionally manufacturers can tune their drivers with specific optimisations to improve their score in a popular benchmark but those optimisations will not be applicable in real world applications. This is a very interesting book which describes lots of things to do with all steps of performance, and here's a small excerpt which details what I mean above:
So any company who wants to boost their performance figures can do things like this to create unrealistic optimisations which improve their score but do nothing to help the real performance of their hardware when it's running code that can't be optimised in the same way.
It's still fun though, especially when enough ppl uses such tools. I've done benchmarks in 3DMark as well for same reason, but at the end of the day I don't value such benchmarks as much as real world apps.
In my case I prefer to do my tests in the apps and games I use. I still have LFS Patch W because I've been using replays from that for benchmarking whenever I upgraded hardware. I defo need to jump ship to "start over" with recent version of LFS, to get more realistic/optimized results though - but these tests are ofcause not comparable with others, since they are unique to me.
I also don't like reviews with hardcore and up to date games being used exclusively to benchmark performance, because more than often (too many IMO) those reviews doesn't tell about how a GPU performs under normal conditions.
Forinstance, my 8800 GTS did an OK job panning 10k images using latest version of ACDsee. But my GTX 295 is being choppy about it. Overall it's smoother at pushing 2D around, but this just gets interrupted too much. It was worse when I tried the first few drivers. Could still be a driver thing. Could be the software (some have claimed the board performs a lot better on 64 bit because you can then have more mem available to you) - but would have been nice if reviewers did casual usage tests as well. They may not be as exciting but screw that. GTX 295 doesn't come cheap and ppl are too quick to jump onboard the FPS boat yelling, omg a gazillion FPS \o/
The irony here is that I didn't solely purchase GTX 295 because of hardcore gaming, but because of my large monitor. I want smoothness when working in PS, dragging stuff, panning etc etc., but so far it hasn't really been impressive on the 2D area. I would probably have stayed with the 8800 if I had known about this back then
Yeah, I still posted a couple of machines in this thread but it's just a bit of fun more than a serious test. That's all I was trying to say.
I agree with you about the way hardware reviewers test things being unrealistic too. More often now they do include real world applications, but a lot still just use synthetic stuff and use the results without telling the audience about synthetic vs real world benchmarking.