They said they changed the Lotus steering in today's build. It feels worse for me now too on my G25. Maybe setups need to be adjusted or something for whatever they changed.
Just had my first Truck race @ Daytona tonight, finished 3rd and only had about 3 yellows....
...but F*** me sideways with a large bargepole, that was intense. Being that close at that speeds lap after lap for 32 laps straight, siting nicely in 5th place but noticeing the 2 leaders are slowing in the last 5 laps. The leaders on the last lap at the last turn run out of fuel, then all hell breaks loose and I have to make a choice while running at 180 odd mph, ended up losing a possible 2nd place cause I di not have the nerve to keep it full on.
Started 4th, got held up taking off, then on lap 3 I get pinched entering T1. I lock up the rears trying to stay off the car that pinched me, and I end up spinning. No one hits me (lucky, I know), but I go back to 18th and worked my way all the way back up to 10th.
The worse part is I had the pace to finish 4th or 5th.
My hands generally hurt after those restrictor plate races because I hold on to the wheel so tight, it is pretty intense being in such a big pack where one wrong move can take out half the field. Kind of makes you realize why some of the drivers hate it so much in real life.
My tip for people just getting into the Superspeedways is to keep out of the big packs at the beginning of the race. Sure, its fun, but the last thing you want is to get in a wreck 10 laps into a 50 lap race. Play it smart, stay in an area right behind the pack (still in draft) where you are able to move the car top to bottom, so if there is a wreck in front of you then you have every option possible on where to avoid the wreck.
Unless you know how to work the track position game, wait until 10-15 laps to go to make your way up through the pack. I am not saying go balls to the wall, as you still need to drive wisely, just be a bit more aggressive in a sense that you are actually in the pack now.
They have stated a couple times that it is in their plans. They haven't said if its something that's actually being worked on though, or when it might actually come out. I'd love to see it next season, but if I had to guess I'd say it's at least 2 seasons or more away.
real time weather would really take it to the next level , cant wait.
I just noticed the Pocono weekend special offer $25 for 3 months. Looks good although its probably restricted to new accounts & the offer ends this weekend right?
Night racing has been mentioned a few times as being in the pipeline, but rain/dynamic weather does not seem to be on the horizon yet. I have a feeling night racing will be first introduced on the oval side, with just trackside lighting. If that goes well we should expect to see headlights on the road cars sometime after that.
cat herder said that they're hoping for night racing by next build iirc.
I've been out of town since saturday...I'm afraid to try the lotus again. I really had no complaints about how it drove with my setup except my wheel was really loud, but it felt fine and I couldn't hear it with headphones.
Just started my one month trial on Friday. Have to say so far it is impressing the hell out of me!!
Week 13 races were ever half hour which was great. Now you have to wait a bit but I guess this is so you can get some practise time in. If anyone is interested add me as a friend (Todd Martelle) and we can hopefully race together.
Damn, think I raced you in one of the legend races last week. I'm Scott MacDonald and was the lapped car who kept pace with you all despite the damage......
was digging throught the thread and saw this, so what's your feelings now? obviously you like it given your record but how does it compare to your expectations?
I'm not a big fan of subscription based games, so I was going into beta with intentions to just try for a month and probably then come back to LFS. I was also very sceptical about laser-scanning because it was hyped up to heavens by their marketing department, but as it turns out the tracks are very high quality and it's the first title where I really have to take bumps and road camber into consideration.
Physics, driving feels very natural but we're still missing plenty of features like complete gearbox model, aero & mechanical damage, brake temperatures ect ect....
The main reason why I haven't raced any other sims since getting into iRacing is the quality of competition. Safety Rating system really works and while everyone is racing hard, no one is pushing you off to walls or weaving across the track. Never seen anyone drive in wrong direction or park their cars on track with intentions of causing a wreck.
In short, I went into iRacing not wanting to like it but sim managed to convince me to stay for a year and I've recently subscibed for another full year.