I was quite dissapointed when i heard about the rewind feature, but thankfully, it can be turned off and now that i have thought about it, it seems like a helpful option for endurance races.
Too many times have i done an endurance race on FM2, only just keeping ahead of the oposition, only to cock up and damage my car to the extent that i have no chance of getting 1st place again. Therefore, i think this would be incredibly helpful in endurance races.
I too thought FM2's physics were good. Understeer and oversteer could be felt though the controller (hard to explain to people that have'nt played it) and it was great fun. The only negative with the physics (imo) was how incredibly easy it was to save slides. You could be doing 100mph, lose the back end and even if the car was at a 45degree angle, you could save it. Thinking about it though, i guess that may be down to using a controller, so it might be much faster than a wheel, much like using a mouse in LFS, and how fast you can turn the wheel with a mouse.
As for controller lag, i've only played FM2 with a freinds Xbox racing wheel, and i did'nt notice any controller lag. Its just a shame the actual wheel sucked! Im hoping to have enough cash saved up by next month to order a Fanatec wheel and FM3, as i think FM3 may replace LFS for me.
I actually have made the experiment and tried mouse in lfs after forza 2. With mouse steering it was pretty much impossible to spin. A good example would be also old kb steering help that used to be in lfs. The lfs pretty much drifted on itself back then.
But forza 2 also has auto countersteer thing. When a car catches a slide and you turn a stick even a little, in game front wheels will be turned just enough to catch that slide. So I think the biggest aid is the steering in forza 2.
I too was/am very impressed with forza 2 physics, they are really very good. There could be more impact from weight transfer (I've read forza 3 improved upon this) and low speed handling could be improved.. Or maybe not. Again the weird twitchy behaviour on low speeds is probably caused by sensitive controller.
One thing that also makes me wonder is how much better forza 2 physics feel than look on replays.
And I can't wait for forza 3. Should keep me busy until lfs development drastically moves forward.
I still enjoy the odd race in forza 2, really good driving experience considering it's a console, that and my martini liveried integrale whooping ferrari's etc seems to bring a big grin on my face
Can't wait for forza 3, then i'll play need for speed shift inbetween when i want a bit more of "grid" kind of action
I think that car was already in FM2 as well, together with a number of other awesome classic muscle cars. I own it if I'm not mistaken. I should check later.
I love the American classics, I just wish there were more of them. 67-69 Chevelle SS, 57 Fairlane and Bel Air, 70 El Camino, even something like the 32 or 40 Ford Coupe. I loved them all in MCO back in the day.
God, it's just painful to watch these people in the videos drive. They're even unable to follow a bright green line with all the assists turned on, it's just terrible.
just watched the forza 3 dreams video there will be a audi that had dtm styling dont know if it was a dtm edition rs4 but it had all the dtm body kit a lamborghini reventon a 1993 mustang that period style the crap styling and it was drifting also a corvette zr1 i think it was a skyline r34 gtr a bmw m3 #93 gt2