:smileyrai
looks quite easy... hope my current render finishes soon to give it a try
Thanks!
looks quite easy... hope my current render finishes soon to give it a try
Thanks!
Importing 3DS: "C:\Dokumente und Einstellungen\xxx\Desktop\3D\Jessi\Jes
si_only.3DS"
Traceback (most recent call last):
File "C:\Dokumente und Einstellungen\xxx\Desktop\LFS\blender-2.49a-av
ifix-windows\.blender\scripts\3ds_import.py", line 882, in load_3ds
process_next_chunk(file, current_chunk, importedObjects, IMAGE_SEARCH)
File "C:\Dokumente und Einstellungen\xxx\Desktop\LFS\blender-2.49a-av
ifix-windows\.blender\scripts\3ds_import.py", line 464, in process_next_chunk
process_next_chunk(file, new_chunk, importedObjects, IMAGE_SEARCH)
File "C:\Dokumente und Einstellungen\xxx\Desktop\LFS\blender-2.49a-av
ifix-windows\.blender\scripts\3ds_import.py", line 561, in process_next_chunk
img= TEXTURE_DICT[contextMaterial.name]= BPyImage.comprehensiveImageLoad(tex
ture_name, FILENAME, PLACE_HOLDER= False, RECURSIVE= IMAGE_SEARCH)
File "C:\Dokumente und Einstellungen\xxx\Desktop\LFS\blender-2.49a-av
ifix-windows\.blender\scripts\bpymodules\BPyImage.py", line 109, in comprehensiv
eImageLoad
if os == None and CASE_INSENSITIVE:
UnboundLocalError: local variable 'CASE_INSENSITIVE' referenced before assignmen
t