Ok, something I've noticed since i've first played is that there is no proper "pit" area. You can just stop almost wherever and pit.
This is kinda a drag cause sometimes you want a specific spot, or try to find a better spot only to miss out and, well... flail.
So why not a permanent pit? Like when you join you get a pit position based on your position in the race, or based on when you joined or maybe even a "draft" of sorts where each person can choose where they want their pit or if they don't care just a "whatever" option.
Also, why not a dynamic pit? Sorry to say, the racing is immersive, but the pitting is what ruins it for me. there's no urgency. i just sit there as text and numbers tell me whats going on .
(i do this face often in real life)
I was playing NR2003 today and was like "Now this is what most games are missing, dynamic pit-crews."
=/ Seriously.... it's a good idea.
This is kinda a drag cause sometimes you want a specific spot, or try to find a better spot only to miss out and, well... flail.
So why not a permanent pit? Like when you join you get a pit position based on your position in the race, or based on when you joined or maybe even a "draft" of sorts where each person can choose where they want their pit or if they don't care just a "whatever" option.
Also, why not a dynamic pit? Sorry to say, the racing is immersive, but the pitting is what ruins it for me. there's no urgency. i just sit there as text and numbers tell me whats going on .

I was playing NR2003 today and was like "Now this is what most games are missing, dynamic pit-crews."
=/ Seriously.... it's a good idea.
