so, ill try to make it simple. first off i dont have that much of expierence on computers so i cant tell would this be really hard on computer or what, but my idea is that....
there would be couple inches of loose gravel on the rallycross track, so bacicly it would be modelled and physiced to respond to how you move on it and how much do you for exapmle press gas. this would solve many things, wed get croovy marks on the road, particles and really good looking gravel. so heres an example, you go to a turn and go trough it sideways with a rwd. then you see that it leaves groowy marks to where its rear tyres has gone depending how fast and grippy the tire has rolled, so the gravel could move around and shape the way you drive on it. i really dont know how this well would it work or how hard its on your comp(im afraid that it will be too hard for your pc) but who knows, maybe in the future
there would be couple inches of loose gravel on the rallycross track, so bacicly it would be modelled and physiced to respond to how you move on it and how much do you for exapmle press gas. this would solve many things, wed get croovy marks on the road, particles and really good looking gravel. so heres an example, you go to a turn and go trough it sideways with a rwd. then you see that it leaves groowy marks to where its rear tyres has gone depending how fast and grippy the tire has rolled, so the gravel could move around and shape the way you drive on it. i really dont know how this well would it work or how hard its on your comp(im afraid that it will be too hard for your pc) but who knows, maybe in the future