Loving the little 500!! So much better for racing online, can get away with some contact. Although is it just me or are the collisions a bit strange? I hit a few people in front when graphically my car wasn't touching them. Also having a problem with my momo wheel, I can't use the paddles because if I downshift it turns the ignition off... so had to resort to buttons on the wheel.
Tyre squeal is nice, but is way over the top. I'm struggling to know when I'm locking brakes.
Seems my sim racing driver gets just as fed up waiting for the race start
Ah ha so you were K Smart Yeah I have to say you can get away with some contact *some*, there is an issue of knowing where the front of the car really is. But so far i've been really close with some drivers, I think it does depend on the connections.
As for wheel locking i've dropped the brake settings down alot, and wont use more that half way on the pedal in braking. The car slows down easily its just the fwd grip thats lacking :P
No doubt, but they give me no inkling as to what the engine is doing at any one time, which is what I want in a sim. It seems to be a blend of recordings at around 4 different RPMs with volume modulated depending on throttle position. That and the "off throttle" sound of course. This is not enough for me to know how much stress the engine is under and if I'm getting my shifts right.
Which track? Adelaide has suddenly had a hole appear in this Beta I,m sure others have too. You can now get stuck in the barriers at some tracks, iRacing style Kunos said we should get some fixes by tomorrow.
I don't get any steering lag at all. Vsynch off and pre rendered frames set to 0. Its perfect.
I don't have a problem with the sounds really. They are a little to unbalanced at the moment. Hopefully we get the audio sliders back to tweak ourselves.
You can adjust the relative volumes of skidding, engine etc in the file "nksoundcfg" file which is in your cfg folder. Haven't tried myself, but that seems to be what it does.
Neither do I, but only above 130 fps. Below that and things begin to get laggy. In LFS you get no lag with as low as 50 fps. (And no I don't mean capping the fps, I mean true fps.)
The sounds are giving me a real headache (literally..). Listen to the popping out of slow corners. Very distracting to say the least. I see about 160-180 FPS while driving solo, so it shouldn't be a CPU power issue or something like that. http://www.youtube.com/watch?v=I7yzG6_x4zo
Huh. Never had that before. Maybe try turning on vsync to let the CPU tend to other things while you're waiting on the screen anyway? May help if you have a single core.
So, I gave online a go... First time I got a black screen but I could hear the other drivers in the background. Attempts to kill nK failed because for some ungodly reason it runs as "always on top", which meant the task manager appeared underneath it and as such was inaccessible. Grr. Having to kill all my open apps annoys me.
Next 2 tries I got online, drove out of the pits and then got a huge "connection lost" in my face.
Are you always this impatient?
Your first issue with taskmanager can be easily solved in the videosettings by unchecking full screen, now you can alt tab out with ease.
The 2nd issue is probably your connection, or a bad server, not really nkpro fault
Last, it is a beta (testpatch so you will) and purpose is for us to find and kill the bugs. And in the process have some fun,
Only with shit that has been broken for me in some way or the other over the last 4(?) years.
I can't bloody well do that when the screen is black so I can't click the exit button to reach the video settings, and the task manager is hidden, and trying to close from the task bar only opens the previously mentioned black window, now can I? No application has any business making itself always on top with no possibility of mimimizing or getting rid of the window.
Quite possible, but it's not like this is the first time I've had problems in nK online. I've never actually done a whole lap online in it due to never ending problems, so excuse me for assuming Netkar is broken and no my otherwise fully working connection.
How can I report (and Kunos fix) bugs that appear at random with no way of properly reproducing them? It's pretty damn hard, let me tell you.
Quite frankly I've long since concluded that Netkar is a tangled web of fundamentally broken code that not even the developers are able to make heads or tails of any more. That's why every "fix" seems to break something else at random. Everything affects everything else and fixing bugs in that kind of code is nigh on impossible. It's just plain poor engineering. Not unheard of in the games industry, but Jesus Christ on a bike.
The applications I have running. You know, Visual Studio, Photoshop, Firefox, Thunderbird, a thousand open text documents. It's annoying to have to reopen all that stuff after a reboot (or relogin as was the case here).
EDIT: Hah, I see there's a sentence missing from the post you quoted. Not being able to kill Netkar meant I had to log out and back in to get rid of it, which meant killing all the other apps I had running as well. Sorry about the confusion.
There must be some "if(player == wien) randomly_break();" call in there, because this is getting ridiculous. This time I'm actually a bit bummed by it as for the first time the single player experience was more or less enjoyable. I'm loving the 500 and the new track at least.
Thanks Fel for the link, saved me waiting nearly 2 hours from filefont, Just waiting on getting some more unlocks so have been playing the demo for abit but it feels so much better to drive from the last time i tryed it so gonna give it a proper go tomorrow.