RollcageX is a fan community based opensource game development project aimed ate recreating the arcade classics "Rollcage" and "Rollcage Stage 2"
I am the lead 3D Modeler for this project, with Mat(Soul Slinger) as the lead developer, and additional development by Spontificus and and Mac.
The project was founded by Jon last year.
We are seeking fans of the great classic with any C/C++, and 3D modelling experience to assist us in our future releases. Our next release of the engine will sport improved physics, multithreading, new cars and objects and some additional bugfixes.
Overall we could use:
More coders
Level/Track designers/Concept Artists
Additional 3D artists for level/track modelling
Someone who thinks they can write good music.
Artists/Logo Designers/Interface Designers
UVW Unwrappers/Texture Artists
Currrent Build of the game engine (0.05 R4 4WD Build) can be requested in the forum.
RollcageX www.goRCX.net/forum
I am the lead 3D Modeler for this project, with Mat(Soul Slinger) as the lead developer, and additional development by Spontificus and and Mac.
The project was founded by Jon last year.
We are seeking fans of the great classic with any C/C++, and 3D modelling experience to assist us in our future releases. Our next release of the engine will sport improved physics, multithreading, new cars and objects and some additional bugfixes.
Overall we could use:
More coders
Level/Track designers/Concept Artists
Additional 3D artists for level/track modelling
Someone who thinks they can write good music.
Artists/Logo Designers/Interface Designers
UVW Unwrappers/Texture Artists
Currrent Build of the game engine (0.05 R4 4WD Build) can be requested in the forum.
RollcageX www.goRCX.net/forum