SkinPack will all skins posted before the Q1 deadline can be downloaded from HERE.
You can have also trackads and some edits I did to track textures (basically "repainted" track striping. chalkALPHA.dds with the curbs is included. Remember to back up your old textures if you use these ! Get 'em HERE.
Fluid's skin for qualify, the format is 1024, we're sorry about that, we will fix this soon.
Since we're posting the skin after the deadline, it means that we can't attend Q1?
As helpfully pointed out by one team leader, in this post I state that teams will have until their first on-track session to choose their car type. This contradicts with the requirement of having your skins posted within 24 hours of the session start. As such, to be fair to teams who had a hard time deciding their car type due to the late announcement of the balancing, we are relaxing the rules for this round only.
All teams are eligible for both Q1 and Q2, regardless of skin readiness re: the deadline. However, as something of a compromise, the deadline is still in effect for the race--you must have skin posted within 24 hours of the race start (12:00 UTC next Friday the 9th). As before, your car type for the season is defined by whatever you use in your first on-track session.
If possible, you should still post your high-res skin (2048x2048 pixel) before the session begins.
Thanks for your attention to detail! It's what keeps this series fair for everyone.