We tested FXR on ky3 a little bit today and imo it could get done [get the setup done] to have it loosing 15 sec per hour [that's with 23%] compared to FZR with 20%.
XRR [with 25%] has the same pace as FZR, it just can do few laps less [still the stint is 1 hour long], because it uses R2 / R2 tires, unlike FZR which is using R2 / R3.
Now extra laps aren't really needed in GTAL aren't hey?
All this is for KY3 with boothy's layout. So the track has 3 slow corners and 4 fast ones now, apart from million of those flat-out corners. Therefor it's a good place to get base balancing done.
After seeing MoE Qual, I'd say that 20/23/24[possibly +kg] is the way to go.
We'll have a chat about it and get it to you ASAP. If we need to, we can use the Test Race to confirm handicaps. If they are changed after the Test Race, you will be able to change your car without penalty. [not that you actually have anything to be penalised with... :P]
Round 1 - 14th November: 3 Hours of Blackwood Grand Prix Reversed (BL1R)
Round 2 - 12th December: 3 Hours of Kyoto GP Long (KY3) w/Boothy chicane
Round 3 - 30 January: 3 Hours of South City Long Reversed (SO4R)
Round 4 - 27 February: 6 Hours of Westhill International Reversed (WE1R)
Round 5 - 27 March: 3 Hours of Fern Bay Gold (FE3)
Round 6 - 10 April: 6 Hours of Aston Historic Reversed (AS4R)
Round 7 - 1 May: 12 Hours of Kyoto National (KY2)
XRR @ 24%
1. even
2. XRR
3. FZR
4. XRR
5. even
6. XRR
7. even
XRR @ 25%
1. FZR
2. even
3. FZR
4. even
5. even (maybe FZR)
6. FZR (not sure, could be even)
7. FZR
So.. obviously there is a big change between 24 and 25. The thing that makes XRR quicker is that it can run R2s. If it ran R3s at 25% it would get eaten alive. So if it runs 24% it will have a small advantage on straight, but at the same time add 20kg to make the car use R3s. So it might have a small straight advantage, but FZR will have a slight advantage in the corners.
MoE results are over the course of 1 lap vs 1 hour. The fastest car isnt always the best over all.
But i havnt a clue about balancing so yeah i guess if there was a option for 24.5% we would be set
Also i personally i wouldn't be surprised if people drove the FXR seeing as its a amateur season the FXR is the easiest to drive, hint.
SCCC is going to race with the XRR in GTAL, simply because our skin looks cool on it Anyway, we are no Core Aliens and we will not be as fast as Core in that XRR. Seeing the results of the MoE and such I'd say that XRR 24%+10kg is the best option for us amateurs in GTAL and it might make some other teams pick the XRR as well instead of the"no brainer FZR choise" (cause that's one of the minor objectives of the rebalancing, isn't it ?!).
You don't give any information to your choices, you just want the FZR to win for whatever reasons you have. FZR CAN run R2's at some tracks, so putting 20 kg on the XRR will give it a disadvantage at the tracks that the FZR can run R2's.
24%+10kg is probablly better to make it so XRR has to run R3's at some tracks, but has a posibility to run R2 at some tracks aswell.
Ist because the XRR is too powerfull with 24%. I dont want total domination, and you should know that, as Im a pretty much XRR fan. 24% will be XRR domination, which I dont like. 20 kg's will make the car a touch slower, and more trouble with the tires. Remember, Kenneth, XRR SHOULD be a bit slower than the FZR, as it has more advantages, but not too much, and not equal in pace.
In FZR you can drive R2's very fast in Qual but on most tracks in race FZR use R3's. XRR i think can drive most tracks on R2's in qual and race too, so in Qual FZR is little faster but in race most teams use R3's and its lower grip and other driving style to save tyres. In XRR you drive little slower but on R2's and you have more control with it.