Lot of people use autoclutch on lfs.
This is common on other sims too, because usually wheels have 2 pedals.
However the first thing that i noticed when i came here from GTR is that during gearshifting with automatic cluch u can continue to use FULL THROTTLE without any problem, because after 1 sec of overrevving (im not using any help, only autoclutch), it automatically lower your throttle level and increase it for allowing the gearshift.
In GTR, that use autoclutch too, you need to leave the throttle for a sec during gearshift, and this is much more realistic, because protect the engine from overrevving and in case of a third pedal u would use this time for press the pedal clutch.
Why don't lfs implement this kind of autoclutch? It will be much more realistic then continuosly press the throttle, and it will obbligate people on not extremely overrevving during braking, but making only a correct sized blip, as done in real race car that use sequential gearboxes, if want to use engine braking.
This is common on other sims too, because usually wheels have 2 pedals.
However the first thing that i noticed when i came here from GTR is that during gearshifting with automatic cluch u can continue to use FULL THROTTLE without any problem, because after 1 sec of overrevving (im not using any help, only autoclutch), it automatically lower your throttle level and increase it for allowing the gearshift.
In GTR, that use autoclutch too, you need to leave the throttle for a sec during gearshift, and this is much more realistic, because protect the engine from overrevving and in case of a third pedal u would use this time for press the pedal clutch.
Why don't lfs implement this kind of autoclutch? It will be much more realistic then continuosly press the throttle, and it will obbligate people on not extremely overrevving during braking, but making only a correct sized blip, as done in real race car that use sequential gearboxes, if want to use engine braking.