The online racing simulator
Road Race Summer Cup Rules
Rules

There will be a Super-Pole, and a main race.
The league will always start on Thursdays at 19.30 BST (British Summer Time GMT+1).
The idea of the league is simple, fun racing.
You will find the results, standings and replays here: http://www.racelfs.co.uk
All times are British Summer times (BST).

General Rules:

Drive clean and fair.

Car Selection:

-You must choose between the RAC (Raceabout) and the FZ50, once you have raced the first event in any car you MUST use this car for the rest of the season, the FZ50 must NOT use TC

Track conditions:

- Track conditions and time CAN change, the website will be updated with a weather report at least 1 day before the event.

Chatting:

- Chatting is allow during the Super-Pole - you can use 'block' if you don't want to see the chat.
- Chatting MUST be limited during the main race, only sorry or likewise being allowed.
- You can block messages in the main race, but be aware that this will also block messages that may help you in avoiding a penalty.

Disconnection:

- If you got a disconnection during the race you can not rejoin the race but you can spectate.

Reset:

- Resetting is NOT allowed, if you are stuck, or inverted you may Shift-S back to the pits.

Qualifying Session (Super-Pole):

- You can chat or disconnect during the Super-Pole session.
- Every Driver goes to spectate-mode first.
- Do not join the Super-Pole until the Admin calls your name.
- The starting order in Super-Pole is Admin choice.
- Super-Pole = you got a warm up lap and then 1 fast lap that counts.
- When you finished your fast lap you must go to SPECTATOR mode in a hurry.

Yellow and Blue Flags:

- Respect the yellow and blue flags.
- No overtaking during Yellow flag (except the car/s that caused the yellow Flag).
- If you accidentally passed someone under yellow, you must let him pass you again ASAP!
- Drivers must use caution and be prepared to slow down under Yellow Flag conditions.
- When the Yellow Flag disappears from your screen you can overtake again.
- When you got a Blue Flag let the faster car/s pass you easily as fast as possible.

Race Starts:

- There will be 'lag-lap'.
- Remember to close all unnecessary programs and websites in the background (like MSN, LFS World etc.) before you race! Because these things take away a bit of your Internet bandwidth and this could cause lag (timeouts) for you and the other racers on a server.
- There are no restarts of the race - no matter what.
- Main race starting order is the result from Super Pole qualifying.

Pit Stops:

- There is NO forced pit-stop in the race, you can of course do a pitstop if your car is damaged.

Race Penalties summary:

- If you come too late and join after the Super-Pole has started = Your starting position will be the end of the grid.
- Wrong Passing under Yellow (and don't give the place back immediately) = You'll placed behind the driver you passed in the final results of that race (be warned If he DNF you also DNF because you'll be placed behind him!).
- Rejoining a race / joining an ongoing race will also end in a DSQ.
- All other things that are actually not in this list can of course be penalized by the Admins after the race (i.e. reckless driving, pushing someone out of his pit, etc.)

Points:

- Super-Pole winner = 1 Point
- Race:
Position 1 = 26
Position 2 = 23
Position 3 = 20
Position 4 = 18
Position 5 = 16
Position 6 = 14
Position 7 = 13
Position 8 = 12
Position 9 = 11
Position 10 = 10
Position 11 = 9
Position 12 = 8
Position 13 = 7
Position 14 = 6
Position 15 = 5
Position 16 = 4
Position 17 = 3
Position 18 = 2
Position 19 = 1
The server will be open at 19.00 BST. You must be there before 19.30 BST.
#2 - XRRoy
the rules on the site miss the part of the car selection
Quote from XRRoy :the rules on the site miss the part of the car selection

Yes, I know, I forgot to add that bit yesterday, I will get it updated ASAP

Dan,
#4 - Bean0
Quote from danowat :*snip*

Race Starts:

- There will be 'lag-lap'.

Could you explain what this is all about please.

I'm imagining a parade lap, with a rolling start ?
Lag-lap is a false start, first corner then restart.

Dan,
#6 - Bean0
Quote from danowat :Lag-lap is a false start, first corner then restart.

Dan,

Ah right. Cheers.
#7 - XRRoy
then the connections are better synchronized . So less lag
#8 - Bean0
This will be my first proper league, so its all a bit new to me.

No doubt I'll have a few more n00b questions
Quote from Bean0 :This will be my first proper league, so its all a bit new to me.

No doubt I'll have a few more n00b questions

No worries, we all have to start somewhere, and we were all in the same boat at some point.

It will be pretty straightforward and everything will be explained as need by on the day, the aim is to make it as fun and as simple as possible so it should be ideal for newcomers.

Dan,
#10 - Vain
Will it be allowed to ignore all chat messages during the race?
If not, will chatting during the race be penalized? Actually if we can't ignore messages, everything should be penalized that causes a message. Chatting, pitting, setting a pb, setting a fastest lap, disconnecting, etc.

Vain
Quote from Vain :Will it be allowed to ignore all chat messages during the race?
If not, will chatting during the race be penalized? Actually if we can't ignore messages, everything should be penalized that causes a message. Chatting, pitting, setting a pb, setting a fastest lap, disconnecting, etc.

Vain

Chatting should be restricted to things that are only totally neccesary, I would prefer that messages weren't blocked during the race "just in case".

If this is going to cause big problems for people then we can block messages, as for the pb, fastest lap etc etc, thats out of my control as I don't think there is a way to stop those.

Dan,
penalized because of a message when disconnecting

#13 - Vain
The only way is "shift -" and I use that pretty regular in about any league-racing I do.
What would be "necessary" chat messages? "Sorry"? Propably not. You propably mean more like: "Oh, the server is down - wait, you can't read that because you're disconnected anyway!"
Is there a single message you can imagin that you an admin can't get through with his commands?

@Bo-kristiansen:
Hey, you found the sarcasm! You've won an inflatable washing-machine!*

Vain

(*Might not be delivered)
Quote from Vain :Will it be allowed to ignore all chat messages during the race?
If not, will chatting during the race be penalized? Actually if we can't ignore messages, everything should be penalized that causes a message. Chatting, pitting, setting a pb, setting a fastest lap, disconnecting, etc.

Vain

Well... some of it are actually usefull information..
...like if the car in front of you - a half lap ahead - goes into pit,
then you can floor it and maybe overtake while hes in da pits.

Good tip for you if you are annoyed with "pooong" and "schhhh" sounds:
- delete sys and message files in snd folder.
#15 - Vain
The message sound was deleted a loong time ago. I refer to that sound as a design-error.
You are free to press shift + - or just -. Just - will only ignore the chat, but keep the messages like pitting on the screen.

Vain
#16 - bozo
Quote from bo-kristiansen :Well... some of it are actually usefull information..

I agree Bo. If I'm concentrating I can ignore the messages coming up, but it is useful to know if someone up ahead is having a problem. A 'sorry' usually means somebody may have been bumped therefore possibility to catch them. A personal best gives info about their lap times - and perhaps suggests they're pushing too hard and may soon slip up . Pitting info is useful on the longer races.

Personal preference I know, but I'd prefer to keep with the minimal message rule.
Well, I didnt want to be heavy handed with the rules, but if the general concencuss is a ban on ANY and ALL messages in game then so be it.

TBH, the ESL doesnt have a blanket ban on chat, and we never have a problem there, I am sure we are all sensible enough to know the difference between unneccessary chat and when its needed.

Dan,
i'll almost never chat during races, maybe on some public servers but in leagues i'll always keep my mouth shut. If i have something to say i'll say it after the race
#19 - Vain
I don't want chatting to be banned. My main point is that I want to be allowed to ignore messages. When I can do so, you can chat about everything you want while racing.

Vain
Bottomline for this league was a fun, friendly league, I am not going to stamp my feet and say you can't block messages then, because that goes against the idea of the league.

I'll add the fact that messages can be blocked during the race.

Dan,
Might want to add something about 2 drivers setting the same time in super-pole.
Why, first person with the time starts higher as in any real life sport, just make sure each qualifying order is the result of previous race
#23 - Vain
I'd like to propose a rule about a formation lap. After the quali everyone leaves the pits and gets into formation on the grid (just somewhere near his position). When everyone arrived Dan can do a quick count of the cars by jumping through the field with the tab-key while counting. That way there is neither a "formation carnage" like in the BW race nor do we have to ask "is everyone there?" all over again.

Vain
#24 - bozo
I like the idea Vain, but ...

Trying to find the correct grid slot might be a challenge, especially for those not at the front of the grid. You'd be relying on people knowing their starting position, who they should be starting behind, finding those racers, then trying to get in the starting box right behind those guys. I can see carnage in that exercise also, or did you have a simpler method?

By the way, nice idea about the snapshots you posted in the other thread. Hopefully that'll get implemented ...
Quote from Thorvertonian :Why, first person with the time starts higher as in any real life sport, just make sure each qualifying order is the result of previous race

Those rules don't neccessarily apply to super-pole when people run at different times and if they do, it's certainly going to be written down somewhere.

"Just make sure each qualifying order is the result of previous race": sounds like a rule to me
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