Maybe a flaw in the way the game polls the wheel maybe not.. since it can be fixed with a simple GFX card driver control panel fix, seems like maybe it is a bug in the way the GFX are drawn or how the back buffer of the GFX car is used..
One problem is that it only polls the wheel once a frame, which I think is a problem.
LFS is easier to get the wheel in sync with FF wheel.. but same is possible in both games.. and it is not hard at all in rF, actually once you set it- you can set it for each car.. so that is kind of cool actually.
Yeah rF should do it in a similar way to the way LFS and RBR does FF.. directly from the physics engine.. hopefully it will eventually or maybe we have to wait for a different game.