What does that have to do with anything in this thread? It's true that most of us will never be able to drive an F1, but that doesn't mean the version in LFS should be half-arsed.
-brake bias is adjustable trough f11
-you can put the auto clutch off trough game settings
-traction controll can be turned off while driving using "o"
the real cars didn't have more controlls for the tc than how much of if there should be. just like in the game.
but yeah, diff settings wile driving would be cool, but just as how much slip you want.... but i think bf1 should be swapped to a 2009 spec car completely (but the tc will have to remain as it would be impossible to drive with a keyboard and mouse).
Uhm. The license only included the 06 car. And the TC is not there so that it would be easier to drive, it's there because the real car has it. The 09 car doesn't have TC, so a LFS version of that shouldn't have one either.
Adding another F1 does not make much sense tbh. BF1 is quite rarely used and most people can't drive it properly. Let alone have good races with it. It's too fast to be fun
After you calibrate your inputs in options (wheel, x/y axis, etc) you need to lock them to prevent this.
It's not an issue with the car or even the game...or an issue at all. It's about calibrating the pedal travel.
As a general rule in every sim: Before you take off from the start lights, press and release the throttle and brake pedals fully for the calibration to be correct.
I do a lock to lock wheel spin as well, just in case.