Looks like you need to change the material of the body. If you've downloaded a scene from here (looks like LineR32's scene), then it was made with Brazil.
Go to Render setup, then, Common\Assign renderer, then choose V-Ray 1.50 (or the one u have. i have 1.50).
Then, download Brazil to whatever 3ds max, then open the 3ds max with Brazil, look the materials; go to the 3ds max with V-Ray;go to the materials window; look the objects that is written: ...(missing file); then back to 3ds max with Brazil; look the name of the material(like, number 1 in vray=missing file, is the number 1 in Brazil=wheels); then go to http://www.vray-materials.de/ and search for the material you're looking for(in this case wheels);download, and then apply it.
This could due to some of the surface normals are pointing at wrong direction (http://en.wikipedia.org/wiki/Surface_normal) this explains what surface normal means. You can manually correct each surface normal in 'Edit Poly' mode. Or simply check the 'force 2 sided' in Render Scene (F10)> Common > Options > Force 2 Sided.
First off all i used before it Brazil, and got good results.
It`s a first render with brazil:
Then when mine pc was crashed, i need to do system restore and now mine brazil with "smfg.exe" getting Don`t send, and i can`t work. :s
What about v-ray, i'm choosed v-ray lol.
For me brazil is best to work and i can`t but i want create renders lols.
But i`ll try what you said.
Thanks.
Dude, when u download a LFS scene, u don't need to change materials, because almost all cars that u download has Brazil material, so, to use V-Ray, u NEED to change it.
Hey there again, for those who remember me, and for those who dont!
Anyways, the deal is that i've been working on 200sx's front end on XR for a long time and actually seems like i've about to finish this, so here is like final render of that project (ofcourse there still will be more new and fresh renders )
If some of you are interested, I may post some older, work in progress pics.
Thanks and bye!
NICE! but your wheels are not as I like but, this is your render
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Now talking with everybody.
Guys, you just tweak XRT. I think you could have some more creativity, like, tweaking another cars. XRT is getting boring with a billion of tweaks.
I am trying to make real looking brake rotors for a while now,and i think this is far my best yet. what u guys think so far,honestly? (i will test more settings)
just the rotors please,i know everything has small error. credit to leo555 for rim
Nice brakes, just a little bit bright.
And.. select all your scene-go to Group- Ungroup. Click one time on my wheel, because by the reflections I thought you imported twice. maybe you have 2 wheels in the same space. try to erase one.