As the title says this is the start of a project to increase the texture detail of LFS without changing the look and feel of the game, in this archive I have included high quality textures for the road surface and kerbs at Fern Bay.
I've doubled the size of the original textures and stretched them, but then I have added a detail texture at 24% opacity to give the effect of the texture having been designed at the higher resolution.
This method doesn't perhaps make greatest use of the increased texture detail opportunities but has the advantage of not changing the look and feel of the game.
The download is just over 5mb and will effect Fern Bay only. Please let me know what you think.
http://www.bansheestudios.com/ ... nBayHQ-Track&Kerb.zip
Overwrite the files in "LiveForSpeed\data\dds" directory
EDIT: Screenies
http://www.bansheestudios.com/img/FeG1.jpg
http://www.bansheestudios.com/img/FeG2.jpg
I've doubled the size of the original textures and stretched them, but then I have added a detail texture at 24% opacity to give the effect of the texture having been designed at the higher resolution.
This method doesn't perhaps make greatest use of the increased texture detail opportunities but has the advantage of not changing the look and feel of the game.
The download is just over 5mb and will effect Fern Bay only. Please let me know what you think.
http://www.bansheestudios.com/ ... nBayHQ-Track&Kerb.zip
Overwrite the files in "LiveForSpeed\data\dds" directory
EDIT: Screenies
http://www.bansheestudios.com/img/FeG1.jpg
http://www.bansheestudios.com/img/FeG2.jpg