Hi all..
I haven't seen this mod, but nah.. it has absolutely nothing to do with me. Whether the car was taken from one of my brazil scenes or not for simplicity of already being in 3DS, I don't know but this is the first I've heard of this (I don't have the FZR ready for anything other than brazil renders atm).
I have been working on one and continuing to do so, albeit very slowly but sought permission before I had any plans on a public release (wasn't aware of the note in the CMX readme at the time so mailed to make sure).
The FXR at the ring screenshot is VERY VERY early work.. the car's had no smoothing sorted, no driver IIRC, and currently running on stock ISI physics yada yada.. was just to see what the GTR cars looked like for now until I do it properly
My mod's taking a long time as it's a solo project and I want to do things right, not a half-arsed job like so many already available. If anyone is interested, there's here's some screens of some better WIPs:
http://www.modmunkees.org/tmp/screenshots/GRAB_025.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_026.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_053.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_056.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_060.jpg
Not touched this in a while and it's all early WIP.. but when it is done, full credit will naturally be given to LFS including links and all released skins will have the LFS URL across the top of the windscreen (windows mapped / skinable separately now) as the "primary series sponsor" as such
Why am I doing this? I really like the models Eric has produced and like the openess of rF (I like experimenting) so this brings the best of both worlds to me and also the chance to understand just how much of a PITA and unfun creating car physics is
Regards,
Ian
EDIT: Just seen the screenshot posted above of this other mod... the skin on the car in the spinner is mine though! Not that I knew it had been released.
EDIT2: Sorry about large images initially, I meant to put them in as links
I haven't seen this mod, but nah.. it has absolutely nothing to do with me. Whether the car was taken from one of my brazil scenes or not for simplicity of already being in 3DS, I don't know but this is the first I've heard of this (I don't have the FZR ready for anything other than brazil renders atm).
I have been working on one and continuing to do so, albeit very slowly but sought permission before I had any plans on a public release (wasn't aware of the note in the CMX readme at the time so mailed to make sure).
The FXR at the ring screenshot is VERY VERY early work.. the car's had no smoothing sorted, no driver IIRC, and currently running on stock ISI physics yada yada.. was just to see what the GTR cars looked like for now until I do it properly
My mod's taking a long time as it's a solo project and I want to do things right, not a half-arsed job like so many already available. If anyone is interested, there's here's some screens of some better WIPs:
http://www.modmunkees.org/tmp/screenshots/GRAB_025.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_026.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_053.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_056.jpg
http://www.modmunkees.org/tmp/screenshots/GRAB_060.jpg
Not touched this in a while and it's all early WIP.. but when it is done, full credit will naturally be given to LFS including links and all released skins will have the LFS URL across the top of the windscreen (windows mapped / skinable separately now) as the "primary series sponsor" as such
Why am I doing this? I really like the models Eric has produced and like the openess of rF (I like experimenting) so this brings the best of both worlds to me and also the chance to understand just how much of a PITA and unfun creating car physics is
Regards,
Ian
EDIT: Just seen the screenshot posted above of this other mod... the skin on the car in the spinner is mine though! Not that I knew it had been released.
EDIT2: Sorry about large images initially, I meant to put them in as links