I searched and found one thread back when the AI didn't pit at all, but it doesn't help me.
I am currently running the AI on an endurance race, XRT vs FXO at Aston Cadet for 5hrs. I want to up the time on that to like 10 or 12 - but I do NOT want the AI to fail. Currently there has been just under 2 hours of the race, so I only have 3 hours to get this question figured out.
I know the AI calculates their number of stints, and fuel loads at the start, if I do '/hour 10' they don't seem to recalculate. My question is; will they pit properly and continue racing or will they run out of fuel if I turned the race to a longer race.
-Also do the AI pit for tires if needed?
Interesting side not: XRT pit strategy was 67% onboard fuel and 3 stints where the FXO strategy was 100% fuel 2 stints.
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Side note, XRTs just made their first pitstop while writing this message- I almost missed the excitement! They got four tires and 67% fuel. 2 XRTs DNF while pitting though, both stuck against the pit garage with burned out clutches.
I am currently running the AI on an endurance race, XRT vs FXO at Aston Cadet for 5hrs. I want to up the time on that to like 10 or 12 - but I do NOT want the AI to fail. Currently there has been just under 2 hours of the race, so I only have 3 hours to get this question figured out.
I know the AI calculates their number of stints, and fuel loads at the start, if I do '/hour 10' they don't seem to recalculate. My question is; will they pit properly and continue racing or will they run out of fuel if I turned the race to a longer race.
-Also do the AI pit for tires if needed?
Interesting side not: XRT pit strategy was 67% onboard fuel and 3 stints where the FXO strategy was 100% fuel 2 stints.
-----------------
Side note, XRTs just made their first pitstop while writing this message- I almost missed the excitement! They got four tires and 67% fuel. 2 XRTs DNF while pitting though, both stuck against the pit garage with burned out clutches.