2009 for LFS. Well, I left for over half of the year, and haven't been able to play Multiplayer for some reason or another for the other half. Which is unfortunate.
Head-to-Head Series proved busier than ever at the start of 2009, providing some of the closest action ever. Also added was the Head-to-Head Allstar Cup, which was a huge hit. Unfortunately a bad date was chosen, but overall the live broadcast and event went extremely well.
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After a long break away from the community I came back and was stunned at how the community has degraded. So many people complaining about development speed when really they miss the entire point; the game is still be developed in the first place. Considering that development is going on, and huge developments at that; fixing some issues with tire physics, adding a laser scanned real-life track, etc... I think 2009 proved to be a busy and stressful year for the developers who are no doubt putting their heart into the project.
I didn't get to do a few things in LFS I wanted to this year, because of my "silly" (A censored word...) internet connection. But 2010 will give me that chance.