Just for a laugh, I've "developed" a system that will show 'snow' on your visor/screen (depending how you view when driving).
Should have been mud, but couldn't get right colour!
For a bigger laugh, I've set this sample in Fern Bay (shouldn't imagine they normally have to worry about snow).
Assuming you have some experience with the LFSLapper.lpr file, add this part in beside the RegisterNodeAction section
Next part beside the subs underneath but in the same section
Next, search for
Event OnFinish( $userName ) # Player event
and under that line, but before EndEvent, insert these lines
Not very random spread, and some dots may be too big/small, but might be surprise to anyone that hasn't seen them!
Warning: Very hard to drive with 'snow' on visor (same as real life, probably!), as you can't see through.
Should have been mud, but couldn't get right colour!
For a bigger laugh, I've set this sample in Fern Bay (shouldn't imagine they normally have to worry about snow).
Assuming you have some experience with the LFSLapper.lpr file, add this part in beside the RegisterNodeAction section
Next part beside the subs underneath but in the same section
Next, search for
Event OnFinish( $userName ) # Player event
and under that line, but before EndEvent, insert these lines
Not very random spread, and some dots may be too big/small, but might be surprise to anyone that hasn't seen them!
Warning: Very hard to drive with 'snow' on visor (same as real life, probably!), as you can't see through.