i rather just have the physics of rain but its not actually raining (falling from the sky)theres just rain on the floor cause its easier to make u no mod. and as u can tell i would beat all of u cause im.... look at my namelol
Proper rain simulation cant be "Grip = .5", it has to accurately model the way the water moves and it's affect on the gtrack (ie bringing all the crap to the surface)
To round this off i'm going to say that rain simulating is a VERY hard thing to produce within about 5 years...you have to program the physics of every single byte of water and combined with wind aswell would be VERY hard to do, windscreen wipers are easier but it seems to me that it's pretty much impossible to do this. But if anyone has a baby soon...teach them programing...let them have a go at it in there teen's and late childhood...
Rain is one of the mod's I'm currently working on using LFSLapper.
Bit hard, as, without getting too technical, I'm having problems with the car's grip co-efficient, as anything more than a very very light shower can send you spinning.
I've done a video, but it was a bit cold when recording, so rain is more like slush.
A) Do you even know what you're talking about?
B) That brings an entirely new meaning to the word "late". You bumped a 2 year old thread -_- Just because you may not have been born when it was started doesn't mean you need to give your "expert" opinion :/
I don't know. Probably if you mess about with the grass/sandbox areas surfaces and put their values in the tarmac surface but this is just my ignorant programmer's opinion (my opinion, in other words).