Slightly bored tonight, so put my drift meter into a circular button.
To use, unzip/unrar one of the attached files, and copy into your \bin\default\includes directory.
Then open the addonsused.lpr file in the same directory.
Add the following line:
Put a hash (#) sign in front of include( "./driftmeter.lpr"); so it looks like #include( "./driftmeter.lpr");
Otherwise you end up with 2 drift meters.
Also.
I've set the default speeds and angles as follows;
$MinimumDriftSpeed = 39; # Minimum speed in km/h to maintain. Driving below that speed will reset score
$MinimumDriftAngle = 5; # Minimum angel to maintain. When angle is below value, score is reset
$MaximumDriftAngle = 75; # Maximum angel to maintain. When angle is above value, score is reset
$GoodDriftScore = 2500; # Value to be reached to execute action on good drift score
$MinimumDriftScore = 100; # Minimum drift score required
If you think they're too little/too much, just change to suit your own preference.
To use, unzip/unrar one of the attached files, and copy into your \bin\default\includes directory.
Then open the addonsused.lpr file in the same directory.
Add the following line:
[COLOR=DarkGreen]include([/COLOR] [COLOR=Red]"./circulardriftmeter.lpr"[/COLOR][COLOR=DarkGreen]);[/COLOR]
Put a hash (#) sign in front of include( "./driftmeter.lpr"); so it looks like #include( "./driftmeter.lpr");
Otherwise you end up with 2 drift meters.
Also.
I've set the default speeds and angles as follows;
$MinimumDriftSpeed = 39; # Minimum speed in km/h to maintain. Driving below that speed will reset score
$MinimumDriftAngle = 5; # Minimum angel to maintain. When angle is below value, score is reset
$MaximumDriftAngle = 75; # Maximum angel to maintain. When angle is above value, score is reset
$GoodDriftScore = 2500; # Value to be reached to execute action on good drift score
$MinimumDriftScore = 100; # Minimum drift score required
If you think they're too little/too much, just change to suit your own preference.