Yes, is a normal error in LFS(I think). There are cut lines (in black) in some zones. Even inside of mountains(White line). But when you focus the camera in 10º-40º angle vision, the trouble is fixed.
Is there any possibility to change sea texture pattern on FernBay? IMHO it looks artificial.
Additionally do you think a night mod via editing illumination, reflection and shadows? I've found these fog samples contain working headlights on Racer website:
Question 2. Only I can make a night "realistic" mod exclusively for South City in sunset cloudy. But there are a lot of work. I talk about 6 months, perfectly. It needs modify the: 1 dds file for reflections, 1 Raw file for the Sky, All dds textures of the track (uncompatible with other illuminations such "Clear day", for example), modifying the Skin Default of all cars, Interior1 and 2 of all cars,etc.
Cheers.
Just a comment:
I will go to call this work Revolution Pack July 1st, instead Revolution Pack's Revision.
Thank you.
Cheers.
EDIT:
To ADX.14._ I forgot a important thing. TO make a realistic night mod, it needs a shader and maybe change the directx version(But I'm not totally sure about that last one). This coment is respect to that:
"Additionally do you think a night mod via editing illumination, reflection and shadows? I've found these fog samples contain working headlights on"
You all can't read apparently. It's NOT available for download yet, it's part of the next Revolution Pack. What is available on the RP blog are bigger versions of the screenshots posted in this thread.
Also note that Lynce has NOT confirmed, nor even implied that the RP will include a night mod. He merely outlined that it is possible on South City and explained the necessary steps to achieve a realistic looking night setting.
I didnt find all the posts and I thought you would publish it partially. Please do it in the first post of the thread so all updated addons would be easy to find.
Much appreciated for quick reply and detailed information. General outlook identifies that night mod is required too much hard work. In line with your talent and experience I can say that, the final result would be brilliant. On the other hand this appetizing mod shouldn't be a heavy burden to you. That's why it's up to you Lynce.
Comparison of the Reflection with the Landscape. White colour._
The reflection is under 30%. The study of the light is almost finished. I need to test with blue colours and Skins. Is posible to decrease the brightness in general of this reflection. The light is focused exclusively in one point, the sun. So, the light go in one direction. The scenary reflects the light in the cases the objects is near of the car, on the opposite side of the sun in a few cases and when the object reflects almost 100% the light like white or clear objects.
damned!
we are waiting for the new lfs patch and now we have to wait for the new revolution pack!
as usual , really nice work.
I am impatient to download it...
Most of them are .dds files, so after you download them, you need to place them into "/LFS/data/dds" (you need to replace them with your current .dds files). Also, do the same with .raw files which needs to be in the "/LFS/data/pic". There are sound and skin files in the August Revolution Pack also, but there is a short "installation guide" under every section - carfeuly read the full thread of the Revolution Pack you want to install and you can not miss anything.