Well, people that don't know anything about developing a game are moaning. I don't know anything about such things but im just not talking about it for now, Let the experianced guys moan about it. They atleast understand something about it.
Well, I guess I'd probably be burnt out and unmotivated if I was working every day on the same project for this many years too. It all makes sense now!
That was easily the most ominous post Scawen's ever made.
Do you have to ruin the feeling that something is coming to everyone?
If you don't like slow progress, listen Scawen's advice, play another game...
I played lots of games from early 2009 till now...
You've been saying this for years and for years you can't go into any details. Still no cockpits. I really start to doubt that we will ever see it happen that these things will be released to the public.
Anyway, hopefuly kids got what they wanted for at least some time, becouse i can see "we wanttttzzz progrez rep0rtz" threads coming on soon again, anyway.
Anything worth looking into? I'm serious. As much as I love LFS, I want to spend some time away from it...so that when the new updates come out I can appreciate them all the more.
I do not know if someone has already said ... but I wonder if they have not been able to fix the bug in contacts between cars, because of physical change tires?
What is the utility of the new physics, if a minimum contact between two cars makes me fly away?
scawen i think you should take all the time you need....i know that you have a life, and bills to pay, and in the end you are just like all of us. I know you will not let lfs die, so please take a breat when you need, and get all the rest you need....the more you rest the better you will be able to think...a wise man once said, "the wise woods-man stops to sharpen his axe" or something along those lines
and because there is nothing but useless debate now in this thread, we might as well close it please
That's not the aspect of tyre physics but the LFS core engine rate (frequency). Simply, now it's quite low to make theese kinds of impacts more realistic.
Its called iRacing www.iracing.com . Lots of LFS guys has gone to iRacing, and the greatest simracer of all time, Greger Huttu is there aswell + lots of in real life drivers, like Dale Earnhardt Jr, Justin Wilson, AJ Allemendinger, Alex Gurney +++
iRacing is frustrating, I'd love to try it but I'm not renting the bloody thing, especially seeing as it appears to be a bit rough around the edges still.
It's great to hear from Scawen and get an clear picture of the situation.
Reading between the lines, I get the impression you don't want to release any new intermediate content, for fear of reducing the significance of the next update. That's understandable.
What I don't understand is why this policy continues, with respect to history. Several good (road) tracks (within the existing model) could have emerged in this time. Why not release a paid content update, while dev continues on more diffcult updates.
This would satisfy your financial needs and the communities needs.
guys, all we have to do, is just search for places to mention LFS, like if someone comments on a youtube video whats the best racing game, reply LFS, if your friends are bored at home, LFS, if somebody wants to train for their drivers license and figure out what a car does under cirtain circumstances, LFS.