Of course I won't talk about the little bugs. There are really big things that need improvment. Seriously these things are kind a shame for a "game" like LFS. It's about realism and graphics.
1.Damage: This is something that I'd never call "simulated". Since the very first time I played LFS I find it so stupid and useless. LFS isn't a simulation in all parts because of that. Now can someone tell me why can't a bumper fall down? It's just and example but LFS has the worst damage model I have ever seen. It's both graphics and realism. Yes it is a shame. What kind of a sim have that? Why's that so unrealistic?
2. Car Graphics: LFS has superb graphics for a game that takes only 300MBs. All except the cars. Actually cars looks like taken from the NFS5 and put down to the NFS: Underground. They look like ages of older than the game. Especally when they get crashed. They need more pollys but most important the texturing and damage model really needs a serious imprevment.
Thank you.
1.Damage: This is something that I'd never call "simulated". Since the very first time I played LFS I find it so stupid and useless. LFS isn't a simulation in all parts because of that. Now can someone tell me why can't a bumper fall down? It's just and example but LFS has the worst damage model I have ever seen. It's both graphics and realism. Yes it is a shame. What kind of a sim have that? Why's that so unrealistic?
2. Car Graphics: LFS has superb graphics for a game that takes only 300MBs. All except the cars. Actually cars looks like taken from the NFS5 and put down to the NFS: Underground. They look like ages of older than the game. Especally when they get crashed. They need more pollys but most important the texturing and damage model really needs a serious imprevment.
Thank you.