The online racing simulator
NVIDIA's Cg, what do you guys think?
I don't know if any one has taken a look at this programming langue, but it seems that from the examples that it's very powerful. It's very fast, and it does a very good job at getting games off the ground. So what do you all think of it?

http://developer.nvidia.com/object/cg_tutorial_home.html
It's a pretty specialized language for writing shaders. I imagine it's pretty handy for what it does. I saw a demo for it when it first came out and the tools nVidia provided around it looked like it would ease the pain of developing shaders for anyone who'd have to. Thing is, not many people have to

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rheiser

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