The online racing simulator
High-res brake discs by Deedilus


*Edit 1* Added 1024x1024 texture to .zip as well for those with a love of high quality metalz0rs behind their wheels. Also changed the picture to show 512x512 and 1024x1024 versions.

Just got in my new Centric cross-dimpled/slotted rotors for my Z33, so I did what any bored-at-work male would do: Snagged a camera and started snapping some pictures. Will be taking high-res pictures of my old blank brake discs after I finish installing these new ones on my car as well, you can probably expect those later this week.

Dimensions: 512x512 and 1024x1024
Size: 916kb (for .zip file)
Download: HighResBrakeDiscs.zip @ InsertMattHere.com

Also attached it if you would rather download from here.

Wheel texture you see in the picture is Rabbit's XRT Volk Rim texture (Not sure if he posted on these forums as well, so just linked his lfsdrift post).

Feedback + Screenshots would be appreciated.
Attached files
HighResBrakeDiscs.zip - 916.8 KB - 919 views
Very nice. Superb look for only 512px. Personally, the centre hub could be brighter with more detail, but there`s nothing actually wrong with it.
Thanks unseen. I didn't set up any studio lighting or anything, so that's why the hubs may have seemed like great big black abyss'. Right before I install them onto my car I might set up everything with studio lighting and all so everything is perfect, then I'll do one of the blanks that are on my car currently as well.

Updated everything in first post with the 1024x1024px version for people who really want ub3r high-res. If you want to stick to 512x512px, it's still in the .zip.
#4 - Lynce
Amazing work. Very recomendable.

Added to the second post in the RP June 24th thread:

"Don't forget to follow these artists"
this is really awesome work!
To add some critism, remove the reflection of the light.
Since it can't be made bright as the real reflection would be it's needless. Other than that, nice job.
Thanks for the feedback guys, it's most appreciated.

@Tomba - I'm seeing when my friend has time off of work so he and I can put these rotors on my car, when we do I might set up some good studio lighting and get a good even reflection surrounding the extruding part of the rotor. Then I'll probably darken that so that it just looks the height difference, if that makes any sense. Thanks for the suggestion though, I'll try it out after work tonight.

@Lynce - Thank you very much! I've always been a fan of the Revolution Pack, so being considered an artist to follow feels great.

I've got some plans for some more textures, so I'll keep you guys updated on that. Just gotta wait till I'm off work.

FGED GREDG RDFGDR GSFDG