I searched and didn't find this suggested already. It seems fairly obvious, so I probably just missed it in the search somehow.
I would like to see server specified track and air temperatures. After watching some racing at places like Phoenix and southern California, the temperature of the track can have huge effects on how long tires last and how hard the drivers can push. I think this would add a lot to the sim as people could not simply throw on S2s and push 100% lap after lap. We would likely see more people choosing the harder compounds or, at least, choosing softer compounds but pitting more often or taking it easy once they get greasy.
Changing ambient air temp would come into play later, once engine damage is modeled as the hotter air would make it easier for the engine to overheat, especially in the draft. Also, it would have an effect on the power output of the cars and could help to even things up between the turbo and N/A cars.
It would be nice if, upon connecting to a server, you were told the track, layout, direction, wind speed, air temp, ambient temp, and number of laps. There's already an InSim app (RaceManager) that can give some of this info, but it would be nice if it were added to the game itself like the message of the day recently was.
I would like to see server specified track and air temperatures. After watching some racing at places like Phoenix and southern California, the temperature of the track can have huge effects on how long tires last and how hard the drivers can push. I think this would add a lot to the sim as people could not simply throw on S2s and push 100% lap after lap. We would likely see more people choosing the harder compounds or, at least, choosing softer compounds but pitting more often or taking it easy once they get greasy.
Changing ambient air temp would come into play later, once engine damage is modeled as the hotter air would make it easier for the engine to overheat, especially in the draft. Also, it would have an effect on the power output of the cars and could help to even things up between the turbo and N/A cars.
It would be nice if, upon connecting to a server, you were told the track, layout, direction, wind speed, air temp, ambient temp, and number of laps. There's already an InSim app (RaceManager) that can give some of this info, but it would be nice if it were added to the game itself like the message of the day recently was.