Latest build of iRacing has kick out LFS from the place where it was the leader of all sims - transmission simulation. This was another time when competition has proven that LFS had something revolutionary but wasn't polished up to the maximum. LFS still has advantage having engine stalling and clutch overheating, but pure transmission simulation is designed better in iR now.
First lack of the LFS transmission model is that we have only syncromesh H pattern gearbox. It is mounted in GTR cars (UFR, FZR) instead of H pattern dog box, where you can do clutch-less up/down shifts without need to exactly match engine rpm to gearbox rpm. LFS have dog boxes but only sequential one (you can up-shift just by lifting off, no need to wait till revs will drop to the level of next gear).
Second LFS' transmission problem is that you can get out of gear in H pattern box when transmission is loaded (full throttle or engine braking). Only in sequential gearbox it is implemented correctly, but I don't know why it isn't in H pattern one.
Of course gearbox grind noise should be implemented when driver wants to change gear and revs are not matched, but this was suggested many times before.
I have also suggestion for ignition switch button in LFS.
Short pressing of this button should just turn on/off the ignition. To initiate the starter driver should press and hold it for one second.
It should behave like below:
-> Short press
---> Long press
Ign ON -> Ign OFF
Ign OFF -> Ign ON
Ign ON ---> Ign ON + Engine starting (with starter gear grind against fly wheel)
Ign OFF ---> Ign ON + Engine starting
First lack of the LFS transmission model is that we have only syncromesh H pattern gearbox. It is mounted in GTR cars (UFR, FZR) instead of H pattern dog box, where you can do clutch-less up/down shifts without need to exactly match engine rpm to gearbox rpm. LFS have dog boxes but only sequential one (you can up-shift just by lifting off, no need to wait till revs will drop to the level of next gear).
Second LFS' transmission problem is that you can get out of gear in H pattern box when transmission is loaded (full throttle or engine braking). Only in sequential gearbox it is implemented correctly, but I don't know why it isn't in H pattern one.
Of course gearbox grind noise should be implemented when driver wants to change gear and revs are not matched, but this was suggested many times before.
I have also suggestion for ignition switch button in LFS.
Short pressing of this button should just turn on/off the ignition. To initiate the starter driver should press and hold it for one second.
It should behave like below:
-> Short press
---> Long press
Ign ON -> Ign OFF
Ign OFF -> Ign ON
Ign ON ---> Ign ON + Engine starting (with starter gear grind against fly wheel)
Ign OFF ---> Ign ON + Engine starting