i think the concept could easily be put to use for making better simulators...
want to see what a car does when it goes off a jump of a certain angle? go configure the track and make a test run... then one could code the software and compare the two results...
Instead of a virtual simulation of real life, a real simulation of virtual life?
In the days before fast computers didn't they have military flying simulators that had a cockpit attached to a camera that 'flew' over a model landscape and moved along with the cockpit controls? I remember seeing a smiliar thing for training tank crews also.
not that hard to do with a larger sized model (1:10 maybe) all youd need is to find some linear tension sensor that would fit into a servo pushrod (therese gotta be one somewhere)
also a larger model would have the advantage of the servo and the esc not being shit like they are at the size they use