Bought the Lotus and Dallara last night (Neither of which I'm licenced to drive) and Mid-Ohio. I've learnt I nearly have all the content for a road racer. just missing Sebring, Road America, Silverstone and Barber, along with Corvette and Prototype.
Now if I could get iRacing to run more than a few launches without requiring a full reinstall...
IIRC V8 uses some track(s) of similar length, so i guess they just want to have it in calendar for that matter. But i'm with you on this, LRP sucks even in Jetta, not enough space for anything.
John Henry has confirmed that iRacing will break even very soon.
Concidering they only opened thier doors 2008 looks like success.
Hopefuly it will become more affordable once they are in the green.
Really?? That's great news! Honestly this comes as a big surprise, but I'm happy to hear it! Glad to have contributed in my small way.
Let's do some maths:
10000 subscribers x ($100 subscription fees + $100 content - $50 promotions/discounts) = $1,5 million pr year income. Over two years that equals maximum ~ $3 million income (august 2008 -> august 2010)
Then the expenses:
40 employees (at present). Let's say an average of 20 employees since 2004 (assuming it's been growing at a constant pace).
20 employees x $40000 x 6 years ~ $5 million
So before we even get to all the other stuff like rent, employer's fees, scanning fees, business deals etc etc we're in the reds... even at current, it looks like they have to be losing money if the subscribers are their only source of income..
Which begs the question: where does the rest of the money come from??? What other sources of income do they have besides us subscribers?
Do we not think that they have sponsors, like the ones that you can put on the cars, as well as the permanent sponsors on the car? Maybe not. Do we think NASCAR might be funding the development of the NASCAR content? Again, I don't know. Stuff to consider.
Would anyone with a the Skip Barber or Star Mazda be willing to let me "rent" their account for an hour or two to test em out on some tracks? Was thinking of selling my wheel, but if I enjoy the open wheelers more I might just stick with it.
PM me if anyone's interested. Will be much appreciated! (And will only be in testing mode of course! No racing xD)
Turn in earlier than you think, rotate the car around the apex with the throttle, and keep it straight over the top so you don't have to lift. Some preemptive steering correction in the air usually helps you stay straight on the landing as well. My optimal is only 51.8, but those last tenths come from really keeping the rear tires slipping and pushing the car through the apex with the gas.
Lime Rock is my favorite track, but it is kind of annoying to have to float the rear end so much to be fast here...
The weird thing is that when you watch these cars in real life they look like they're on rails, almost.. which makes sense, since some of the races are really long, so you wouldn't want the cars to be too "wild". Whereas in iRacing the cars are sliding around like crazy (at least in the videos I've seen on youtube). Can this be dialed out with a more conservative setup or is that just how the iRacing tires are? It just doesn't look right to me!
There are two different skip series IRL. One is run on slicks so it may be that the vid is of that one. Your observations however are correct, racing the skip quickly is a drift fest & tho not realistic it is a lot of fun.
DK has been working on his new tyre model almost as long as Scawen if not longer, so when it comes it will be good.
minjrack if you havent tried the skip yet your missing one of the best cars in iRacing.
Was having the same discussion with someone last night about the skippy. A lot of the videos on youtube with the real skippy are people that are doing the racing school. While they want to be quick, I'm sure they are not going to push the car to the absolute limit all the time, like someone might in iRacing to get the best times. Part of me thinks that the "driftfest" in iRacing is as a result of there being no risk, in comparison to a newer driver within the school, not wanting to break one of the cars by drifting all the time.
The tyre model allows us to, so we do. I doubt very much you'll see a pack of skips drifting around in RL. Although having said that, i have never driven a REAL skip barber race car so couldnt really say for sure.
I'm sorry, I was actually referring to the V8 @ Lime Rock combo. (Seemed like that was what Seb66, TexasLTU and TitanLS were talking about) This car seems to be extremely loose compared to its real life counterpart. More so than the Skippy, which is rather slidey in real life as well I think. But yeah, you're right.. there is no risk in sim racing, so we're always likely to push the cars further than people do in real life, no matter how good the tire model might be.
I hate Lime Rock! Never liked it before, not going to start now!
First time with this car...
After 12 desperate laps, with no experience (at all) within this V8, I could manage a 54s286, full tank and baseline setup. Is that good??