What if..?
The basic level 20 mount used the LFS physics engine, rather than instantly accelerate to it's maximum speed of +40% running speed which I estimate to be roughly 35km/h (21.8mph) but rather accelerated depending on surface traction or gradient of the terrain. In my professional opinion LFS developers should pitch to Blizzard about implementing some form of realistic tyre physics to accommodate World of Warcraft for their poor solution to realism.
Also, I recently noticed that the FXO GTR and the XR GTR have exactly the same engine, I understand that they differ in RWD compared to AWD, Though the XR GT and FXO (standard cars) have different capacity and power curves.
I have always liked the XR's because of their torque feel above the rest which is why I propose that the XR GTR capacity be lifted from 2.0L to 2.4L and it's turbo PSI be lowerd
The basic level 20 mount used the LFS physics engine, rather than instantly accelerate to it's maximum speed of +40% running speed which I estimate to be roughly 35km/h (21.8mph) but rather accelerated depending on surface traction or gradient of the terrain. In my professional opinion LFS developers should pitch to Blizzard about implementing some form of realistic tyre physics to accommodate World of Warcraft for their poor solution to realism.
Also, I recently noticed that the FXO GTR and the XR GTR have exactly the same engine, I understand that they differ in RWD compared to AWD, Though the XR GT and FXO (standard cars) have different capacity and power curves.
I have always liked the XR's because of their torque feel above the rest which is why I propose that the XR GTR capacity be lifted from 2.0L to 2.4L and it's turbo PSI be lowerd