Game settings:
Rotation: 300deg
FFB: 6 (for the v8 only:shy
That's what you get with the V8 :P that set was really oversteery just so it wouldn't understeer so much on turn in, as you could see, I was correcting almost everywhere.. even thought it was a pretty fast lap
Mustang at Summit Point makes for some awesome tightly packed racing, but the thing is, if someone in front spins it is fairly hard to know which direction to go because the track is so narrow.
I've had a couple of races where the pole sitters have screwed stuff up for people behind them. They drive round at an inconsistent pace then floor it before the last turn arrives screwing things up throughout the pack.
LOL trr team is a good team we have everything and why we have to pay we get suprises from the bosses in real real events ect so shut up man and go to you noob team
read www.teamrockracing.com
Back in August the cat herder blog mentioned a "dedicated graphics engineer" who would improve the sim visualy & also the new Fmod sound engine promised in the next build. Can anyone shed some light on these two developments as to what the current situation is?
Also when is the next week 13 & season change over due?
Thanks