Cruise servers. Mixed class servers are all maxed out, but there is 5.
150 drivers who drive on a daily basis on full servers, back in the day 2-3 years ago, you would struggle to get into a server with only 4-5 people in.
My time isn't as valuable as Scawen's. And I'm doing that for 5 years now, look at my postcount.
Don't play dumb.
It just wouldn't change anything if Scawen posted "I'm alive and working on LFS" once a week. People would still moan. And everyone with a bit of a brain should be able to think far enough to realize that he won't suddenly abandon a project he has worked over 8 years on.
i never said i cared about anything that you have ever done in lfs,
all I'm saying is that you're talking bs since you obviously have no idea of what LFS used to look like, and what it looks like now.
You'll just have to wait then to see what we mean, if you think LFS is good as it is now, wait 3 years down the line with no development and you will see the type of change we have been through but some nobber (you) will always say theres nothing wrong and it's better than it ever was.
You say you know what it was like but obviously you don't because in one of the above posts your experience of what it was like was what everyone else had said about the "good old days" and now you claim to have seen what it was like? Contradict yourself a little why don't you.
So your point is:"Even if Scawen releases stuff people would still moan".
Perfect, so there's no point to have updates because people would complain anyway?
As for some comments: my time is valuable at least like Scawen's, i don't know what's behind this exagerated protection of him.
Some would state that he's some sort of god which can never be wrong.
In my experience, this is normal with a big project. Especially when you're re-working something difficult and fundamental, and you've spent years on the same project.
Once the current hard stuff is out of the way, and there's a bit of breathing time, and everything settles down, they'll have time to think about new ideas, and exciting things again. And if your code hasn't just been bodged (which is why what's causing the delays, as there are unexpected results at the moment), and it's all neat and sturdy, it becomes a nice "place" to implement these new ideas, and the passion comes back.
As someone that has been working on a big project written in VB6 for the last 5 years, which was originally written by some clueless graduates, and is a huge inconsistent mess, where you never know where to even start, and every fix leads off in to a tangent that suggests a rewrite of the whole bloody thing; I see what Scawen is doing is 100% the right thing to do.
It will give maximum life and the highest quality to us in the long run. I hope he is thick skinned, and sticks to his guns, as they're some good guns. It's absolutely the right strategy.
LFS won't die if people start leaving en masse for another game. Take a break and play that other game, and if you get an email from LFS mentioning a new patch, come and check it out again. That's what I've done since I bought S2.
It's just one of those things. It's like tolerating annoying street preachers because you hold free speech to be important. Even though you just want to walk over and give them an ear full.
It's the same with this.
LFS is good because it's a small team, without whips, deadlines, bureaucrats, and suits wanting to cut corners to save time (money).
The price of that, and the price of having this for a long time, is the work process Scawen has described here, which does lead to things being done when they're done.
As a fan, it IS annoying. As annoying as the street preacher, but I tolerate it BY taking a break and keeping one eye on LFS sometimes, BECAUSE the result of the annoyance is something worth being annoyed for.
I want the tyre physics NAOUUGH!!
I want Rockingham LAST year.
Weather systems, night and day, damage, DX11, new sounds etc etc would cause blood to spurt from every orifice from full-force-happiness.
Couldn't care MUCH for the Scirocco as FWD is as interesting to me as scratching the combination build up of dead skin and hair product off the various control surfaces in my car with a key while waiting to pick someone up... no wait that's something I quite enjoy- but my point is, until Charities start making games, I don't think you can have it both ways.
Look at Codemasters latest effort with F1 2010. It looks stunning, sounds stunning and has a snazzy menu, funky music, real tracks, weather, night-races, is a finished product and was released on time; but it's dead behind the eyes. It's done. That's it. Mario Kart has more "sandboxy" physics.
To someone who hasn't been there, it's easy to get angry and feel like you want to shake the developers.
As someone who understands the process, it's easy to get angry and feel like you want to shake the developers, but then you see that it's reasonable (if still annoying!), and is in the best interests of the project. We've got thousands of deadline games with cut corners and missed opportunities. Why do we need another one of those?
I've played it on PC with a wheel, and it's canned slides and canned correction of oversteer. It's the worst racing game I've ever played.
I can even remember games on Sega Saturn being more of an open simulation of a real physical world (even if it didn't represent the one we live in!)
F1 2010 feels like a "Quick Time event" driven game, where you just need to make an effort to turn, or correct a slide within a certain time. Myth had more freedom...
Even with all the driver assists turned off, I got in to a rear end slide, that seemed to almost have been animated, and was facing the wrong way for a good half a second. I made a token gesture at turning in to it, and it just sort of rotated me back perfectly in line with the racing line. I get the feeling it didn't matter how much I corrected, or how quickly you reacted, as long as you just turned in to the slide, in some manner, before 500ms had expired. It feels rigged.
Point being, I'd rather have LFS without eye candy and weather and night time stuff that so many people cry for, than something that looks and sounds great, but is essentially dead behind the eyes.