The online racing simulator
New Trees for LFS
2
(45 posts, started )
Sorry mate, I dont have a server access any more. Thank you for uploading though
#27 - 65D
Do you guys really watch trees while driving?! :wtf2:
Quote from ACCAkut :strange, worked for me all the time. I upload it to rapidshare. Will add link in first post when its ready

its up, but only download-able ten times May someone share some server space?

edit: new upload to load.to, filename was in wrong format (the ' had to be removed)

You are welcome to upload the file to lfsdb.500servers.net .

Fast with no delays, limits or deleting.
well why do people spent hours on their skins? Its not necessary for racing. But some of us may like to customize "their" LFS, to keep it pretty in the same way people mod and tune their cars. I for my part got a lot of texture and sound packs from here and thought, 'hey, what can you do, what hasn't been done before?' Well that's why I did trees ...
It's appreciated ACC, although i have to say it wasn't as high res as i would like to have it, but i think you can only put cetain amout of detail into the space of the file.

What resolutions are your original images? Fancy making a big file for screenies (or new graphic cards :P)
the pics from the net are around 2000x1700 px, my own are 3264x2448, the dds I made from them are 2048x2048, which is the common size for "aftermarked" dds (512x512 or even 256x256 originally). Remember that its 4 trees per dds in most cases
This is one of those packs where you may not notice it immediately, but it just helps to immerse you in the game if your wandering eye might catch the obivoulsy pixelated edge of a low res tree. Its like on low res, your brain is constantly reminded that you are in a game. The longer you can fool it for, the better!

Incidentally, I noticed one tree, JA TREETEST1A, doesnt fit onto its trunk very well, so I had to replace it with the original one
Could you please find a good upload site?

megaupload.com or something....
Can't download on any of the links in first post
http://www.megaupload.com/?d=4TTX6DG9

re-uploaded it, no changes from previous release. I don't really have time for LFS atm, in fact its my first visit to the forum in nearly four weeks

maybe someone can upload this to lfs-database or so, I dunno how long that megaupload-upload keeps available.
downloading now
Trees
Why can not I reduce the file size without becoming a black around the images
Because the tree dds files have an alpha channel which is the see through part. When you save the dds files you must save them with an alpha channel. If you save them as normal dds files they will have a black edge.

If you dont know what im talking about, have a google around and youll soon find out.
I did some minor tweaking, mostly I tried to get rid of the (very) thin black line that appears above some of the background texture (looks almost like cable or power line), but those seem to be a result of my texture compiler (I use DXTBmp, a tool I still have from my Flightsim days anno 2002)
Quote from morpha :Or use procmon, here's a list for BL1 (probably for all of Blackwood)
BWskysunny1_E.dds
GrnStndATEST.dds
RALYarmco.dds
BWgrasspit1.dds
BWmountbit.dds
Treebak2ATEST.dds
BWcurbs1.dds
BWoldroad.dds
BWgrass1.dds
SKP_cone.dds
SKP_conebase.dds
SKP_cone2.dds
Armcoback.dds
BWfence1ALPHA.dds
BWgravel.dds
BWgrassruf1.dds
BW_walls.dds
SKP_HiSpwl.dds
RALY_pole1.dds
polelineALPHA.dds
BWbridge.dds
BW_adback.dds
linesALPHA.dds
BWstonewall3.dds
SKP_HiSpwlATEST.dds
PIT_GFX1_BW.dds
BWpitroad.dds
RALY_Arrows.dds
BW_pits2.dds
BWRalydirt.dds
RALY_mwaysign.dds
CONE_bottom.dds
RALYconcrete3.dds
WSTgrsbldATEST.dds
SKP_concret1.dds
RALY_spATEST.dds
CrowdupATEST.dds
RALY_umbr.dds
pylon2ALPHA.dds
BWwalls2.dds
BW_grassbank.dds
RALY_sp.dds
RALY_pitdor.dds
pylon2ATEST.dds
BW_cp1.dds
BWnewroad.dds
RALY_umbrATEST.dds
Old_Tyres1.dds
circuitinuse.dds
petrlpump1.dds
BWpresswinALPHA.dds
RALY_pole1ATEST.dds
windgen.dds
BW_bgALP24.dds
BWgrassbank31.dds
BWskysunny1_E.dds
WHEEL.dds
BWskysunny1_E.dds
Bale1.dds
Bale1ATEST.dds
ADBACK.dds
Cone_red.dds
Conebase2.dds
Cone_red2.dds
cone_blue.dds
Cone_green.dds
cone_yellow.dds
Cone_orange.dds
Cone_white.dds
Cone2_blue.dds
Cone2_green.dds
Cone2_yellow.dds
signbak2.dds
keepleft.dds
signbak1ATEST.dds
barrier1.dds
shadowALPHA.dds
BWbin1.dds
pitlight.dds
Plight1ALPHA.dds
polystyrene1.dds
concrete7.dds
concrete11.dds
SCtower1ALPHA.dds
SCtower5ALPHA.dds
CITY_stoplite.dds
S_LIGHTS.dds
chalkALPHA.dds
Standmetal1.dds
pressed_met.dds
SCseatATEST.dds
step1ATEST.dds
GS_frame1ATEST.dds
railingATEST.dds
ASTtree1ATEST.dds
HGtrebitsATEST.dds
ASTtree2ATEST.dds
ASTtree3ATEST.dds
WSTtrees6ATEST.dds
floodlite1.dds
speaker1.dds
caravan.dds
amulance.dds
tent.dds
DaisyATEST.dds
tunel_lite.dds
lorry2.dds
BWbushes5ATEST.dds
freerail.dds
CrowdsitATEST.dds
Scwall3.dds
WSTgrsbitATEST.dds
board1.dds

And out of that, everything with "tree" in its name:
  • Treebak2ATEST.dds
  • ASTtree1ATEST.dds
  • ASTtree2ATEST.dds
  • ASTtree3ATEST.dds
  • WSTtrees6ATEST.dds

I've installed procmon, but can't figure how to get list of files which LFS loads


btw ACCAkut nice trees
The file disappeared again.
doesn't the dropbox link in my first post work?
Quote from ACCAkut :doesn't the dropbox link in my first post work?

Sorry for the fail from my side.

I clicked the last link posted in a post, whilst I should've used the OT one.

Thanks for these amazing textures!
Thx, use it now
Quote from morpha :Or use procmon, here's a list for BL1 (probably for all of Blackwood)
BWskysunny1_E.dds
GrnStndATEST.dds
RALYarmco.dds
BWgrasspit1.dds
BWmountbit.dds
Treebak2ATEST.dds
BWcurbs1.dds
BWoldroad.dds
BWgrass1.dds
SKP_cone.dds
SKP_conebase.dds
SKP_cone2.dds
Armcoback.dds
BWfence1ALPHA.dds
BWgravel.dds
BWgrassruf1.dds
BW_walls.dds
SKP_HiSpwl.dds
RALY_pole1.dds
polelineALPHA.dds
BWbridge.dds
BW_adback.dds
linesALPHA.dds
BWstonewall3.dds
SKP_HiSpwlATEST.dds
PIT_GFX1_BW.dds
BWpitroad.dds
RALY_Arrows.dds
BW_pits2.dds
BWRalydirt.dds
RALY_mwaysign.dds
CONE_bottom.dds
RALYconcrete3.dds
WSTgrsbldATEST.dds
SKP_concret1.dds
RALY_spATEST.dds
CrowdupATEST.dds
RALY_umbr.dds
pylon2ALPHA.dds
BWwalls2.dds
BW_grassbank.dds
RALY_sp.dds
RALY_pitdor.dds
pylon2ATEST.dds
BW_cp1.dds
BWnewroad.dds
RALY_umbrATEST.dds
Old_Tyres1.dds
circuitinuse.dds
petrlpump1.dds
BWpresswinALPHA.dds
RALY_pole1ATEST.dds
windgen.dds
BW_bgALP24.dds
BWgrassbank31.dds
BWskysunny1_E.dds
WHEEL.dds
BWskysunny1_E.dds
Bale1.dds
Bale1ATEST.dds
ADBACK.dds
Cone_red.dds
Conebase2.dds
Cone_red2.dds
cone_blue.dds
Cone_green.dds
cone_yellow.dds
Cone_orange.dds
Cone_white.dds
Cone2_blue.dds
Cone2_green.dds
Cone2_yellow.dds
signbak2.dds
keepleft.dds
signbak1ATEST.dds
barrier1.dds
shadowALPHA.dds
BWbin1.dds
pitlight.dds
Plight1ALPHA.dds
polystyrene1.dds
concrete7.dds
concrete11.dds
SCtower1ALPHA.dds
SCtower5ALPHA.dds
CITY_stoplite.dds
S_LIGHTS.dds
chalkALPHA.dds
Standmetal1.dds
pressed_met.dds
SCseatATEST.dds
step1ATEST.dds
GS_frame1ATEST.dds
railingATEST.dds
ASTtree1ATEST.dds
HGtrebitsATEST.dds
ASTtree2ATEST.dds
ASTtree3ATEST.dds
WSTtrees6ATEST.dds
floodlite1.dds
speaker1.dds
caravan.dds
amulance.dds
tent.dds
DaisyATEST.dds
tunel_lite.dds
lorry2.dds
BWbushes5ATEST.dds
freerail.dds
CrowdsitATEST.dds
Scwall3.dds
WSTgrsbitATEST.dds
board1.dds

And out of that, everything with "tree" in its name:
  • Treebak2ATEST.dds
  • ASTtree1ATEST.dds
  • ASTtree2ATEST.dds
  • ASTtree3ATEST.dds
  • WSTtrees6ATEST.dds

Hi. Someone can tell me how i can find all textures names for BW ? Some texture names change 0.6G and i can't find them...
2

New Trees for LFS
(45 posts, started )
FGED GREDG RDFGDR GSFDG