It came from GT4 so it's probably the reason that it's standard (though I have seen past GT cars that have been converted to premium)
Zonda R is premium though
That new tyre cluster on the left definitely has something to do with tyre temperature. When it hits dark red, the tyres smoke. And it takes it a few seconds to cool back down to a light blue. Dark blue is for cold tyres. White means the tyre is loaded and heating up.
At least we know GT5's physics models each wheel individually. In Prologue it felt more like front/back only
Also looking at the HUD in the X1 vid, it looks like Vettel was playing with an old build of the game
Here it looks like the tyres are more worn, larger gap in the inner block
Look harder, near the start of the "race" before he blows em all away
Seven Fireblade '02 at around the 0:23 mark, it gets left behind by everyone
I asked the guy to run a race at harder difficulty and pro physics, hope he comes through. I don't see the point in blowing away the AI like that on Easy with all aids on.....
I hope they've also corrected (maybe updated is the more appropriate word) the Loeb wording; he's now a 7 time consecutive WRC champion. I hate him for his talent.
I'm going to a mini pre-launch event tomorrow, I am not 100% sure it will be the final build, but if that's true, what would you want to see? I will try to get some videos.
Am I the only one who thinks the cars look a bit flat in the rainy environment? They look very evenly lid and has very little environmental mapping effect, and doesn't change a lot when the lighting angle changes, as if the shades are pre-rendered onto the car texture.