BTW, if anyone is finding the game too dark, having problems seeing details in the dark, or finding the skly blowing in in cockpit view, try setting your PS3 Display Settings>RGB to limited instead of full. http://manuals.playstation.net ... ettings/rgbfullrange.html
wheel:
•Realistic steering wheel
•30cm in diameter with brushed metal radio stations
•Removed (as it allows subsequent updates)
•Authentic levers sequential gearbox polished metal
Force Feedback:
•Accurate Technology HallEffect Thecnology HEART
•Ultra wheel, with resolution of 16 bits (65,536 values in the address)
•Industrial motor force feedback (150 mNm torque, 3000 rpm, 65 W, 52mm)
•Powerful Force Feedback rapid response t
•Plug motor drive
•Mechanisms with large double straps
•Adjustable angle of rotation up to 1080 º (3 full turns)
Pedals:
•With 2 locations to choose from (mounted: F1 or suspended: GT)
•Metal pedals, high stability and resistance
•Weight 7 Kg approximately
•3 adjustable pedals both in space and height
•Brake pedal and adjustable enhanced resistance
•Textured metal footrest grid
Wow, i must get the old camaro, that looks bloody sweet!
And by the way, a friend of mine watched the GT5 credits and his comment was: "Regarding the small number of people that have been working on GT5, it's amazing what they could achieve.". And i kind of agree with him.
But then at the same time, I also beat you and that was when we actually had cars with similar speed and not when you pulled out your Minolta on the Ring and sped off to about a minute lead.