I'm happy to see that the tire physic is going stronger in LFS, but I'm worring on something
if I'm right, you are fall in a hole of "update > more problem > update the tire > more problem > update the tire > more problem > update the tire > more problem".........
but... could you sure that the problem is on the tire?
I'm not very sure what you did, but as what I see in S2, there are no unsprung weight effect, the wheel and suspension are always absort all sprung on road, but it is not the true, the wheel & suspension have their own weight & mass, their inertia during they moving are also need to calcute. I hope that you can at leass sure that the problem now you face are not from that, or you will just find more problem after you make the tire more perfect
if I'm right, you are fall in a hole of "update > more problem > update the tire > more problem > update the tire > more problem > update the tire > more problem".........
but... could you sure that the problem is on the tire?
I'm not very sure what you did, but as what I see in S2, there are no unsprung weight effect, the wheel and suspension are always absort all sprung on road, but it is not the true, the wheel & suspension have their own weight & mass, their inertia during they moving are also need to calcute. I hope that you can at leass sure that the problem now you face are not from that, or you will just find more problem after you make the tire more perfect