A new patch is available, v2.0.6.
Download :
Full :
http://www.lfs.net/LFSRecord/LFSRecord2.0.6.zip
Patch :
http://www.lfs.net/LFSRecord/LFSRecord2.0.6_Patch.zip
Most relevant thing to note is the way replay data is recorded and used.
The "Add Null From Car Data" function is removed. Instead you now record / import replay data separately and then add a non-destructive ReplayData layer that uses the replay data. So you don't record data straight into a null layer anymore.
1) record / import replay data
2) add a layer that uses that replay data
I think the best way to explain it is to watch the video about the new replay recording :
http://www.lfs.net/LFSRecord/v ... ording_Replay_Data_V2.mp4
Changes for v2.0.6 :
New : Drag and drop spr/mpr onto LFS Record to create or update ReplayControl (DarkTimes)
New : Can load old project files (no more incompatible project files), from 2.0.5 and up
New : Empty left panel now used to display imported media objects in a project
New : Replay data import feature. Now replay data is stored in a file and imported as a ReplayMedia object which can be used in your project
New : The new ReplayData layer allows you to use data from ReplayMedia objects
New : Bake ReplayData layer to Null layer (replaces "Add Null From Car Data")
Deleted : "Add Null From Car Data" feature - use the new ReplayData layer instead
Change : Recent Projects menu item now sorts according to last opened project (DarkTimes)
Fix : Bezier control-in redo was wrong in one certain case
New : Mercurial source repository at
http://lfsrecord.codeplex.com/
btw, I have not forgotten about the suggestions people have posted. But the new replay recording was a fair amount of work, so I want to get that out there for a good test, while I continue with your suggestions.