I start a B-Spec race then go to work, and do other things in life. I've been doing the Enduro's on B-Spec to level my guy up. Takes about 2 or 3 of the 9h of Tsukuba to level him now. X1 means he wins by like 250 laps tho
I'm becoming more and more put off online at the moment. I just can't find rooms worth connecting to.
If you're not in to Racing Soft Tyres and 750bhp race cars, or Nascar, or Drifting, then you'll be lucky to find a race. I keep having to host with spec "recommended" cars, but a fair chunk of the small number of people ask you to allow other cars/other tyres/etc (why join), and lots more just want to drift whichever rwd car you were foolish enough to choose. I think when they see "comfort" they read "drift".
Agreed, it's really hard to find a decent online race, but they are out there. I had a good little race the other day, my awesome Gallordo vs some new Camaro that had been modified. Unfortunately I was running sports soft (I do have racing soft as well but they're overkill) and it was a lovely dry track. Come the actual race (we were in the pre-race drive about), it was pissing down and I forgot to change to racing-wets (which I assume this Camaro driver had done), and after about 2 laps he was pissing all over me.
I noticed the massive physics difference online but it's not as bad as it has been made out to be. Cars just feel a little heavier and have more of the pendulum effect, I suppose as they would with an extra 100kg of sloshy liquid on board.
Once PD sponsored events finally come up, like in Prologue, that will make things better.
And bringing back the PP system will help - this way you can have lighter less powerful cars going against heavier, more powerful cars, which can make for some interesting matchups
LMAO! Apart from the Super GT500 race, I had all of the cars required for all the seasonal races. Despite it have an un-moddable electric motor, you can still do weight reductions and give it better tyres.
Any way, The CTR looks sick in Yellow! The sub-standard cars in the background makes this look sub-premium.
Has anyone noticed cars with missing parts? You put some parts on a car then the next time you turn on your PS3, your car goes back to its original form. Seems like there is a thief targeting my garage.
Only when I applied the Race Modification, after that I had to install some of the already bought upgrades again because the Race Modification uninstalled them.
I might be little late already giving my thoughts about this game but oh well.
My friend bought GT5 so of course I had to test it out. I found that the physics were quite good actually, there wasn't any weird anomalies in the way how cars acted, everything seemed to be ok. I tested out a stock RX-7 in Nurbugring and felt quite quickly that I was confident and able to balance drifting angles quite nicely and do long drifts without that much changing my driving style from driving LFS, rFactor or a real car for that matter. Sometimes it was really hard but that was just because my friend doesn't have a rigid enough table for the G27 and his gaming chair is just horrible for driving. Tho in quick test I think gravel physics had the weird "center axle" effect so that just simply sucks, looks like they did cut some corners here.
So the physics are quite nice, but there are some things what simply ruined this game for me. First of all the most annoying is probably the very weird camera shake effect when using incar camera, I just cannot understand what it is trying to simulate and it just made seeing hard and I bet I even could get a headache from it. So I had to use the roof camera, simply the incar camera was undrivable for me. And why the virtual steering wheel only turns about 180 degrees and lags, even when the actual physical movement in front wheels isn't lagging. Also I found it very weird that G27 used all the 900 degrees to turn front wheels, but the virtual steering wheel stopped somewhere around 540 degrees to the 180 degree position even when the front wheels keep turning until G27 has reached the full 900 lock.
They wanted to include fancy hand animations but I think that it's more important that the virtual wheel turns at the same rate than the controller does. Even having no virtual wheel at all is better than this. I think the rF style with no hands and adjustable rotation is the best solution.
Other than that it didn't really impress or disgust me in any way. Sounds are ok and graphics are ok, but even with all the HD bling or whatsoever I didn't find it much more enjoyable to look at than rF with a nice mod. GT5 gives me a very sterile feeling overall and all the nice cars and driving them doesn't give me any of that car-guy enthusiasm I love. It could be fun sim to drive but those little things pretty much ruined it for me and I definitely wouldn't pay for it. Tho it's not like I even own a PS3 so good thing I don't even have to think about it...
Maybe one of the reasons I'm not a console guy at all is because usually when it comes to PC games everything is quite easily customisable, but when a console game or sim has a flaw you just have to deal with it.
Totally agree with the gravel physics. Only experience with them so far is that license test (A-level?). They're appauling in the truest sense of the word. Tarmac physics are decent. Realistic enough to convey the point, enjoyable even. The RX-7 I found a blast to drive, even in stock form. Same for the Miatas.
Ruf BTR is a lot of fun to drive. makes me wish it had some regular porsches. The RGT has amazing cornering. yellowbird is the BTR on roids and PCP. I am gonna start the suzuka endurance race before i go to bed and hopefully awaken to see that my b-spec drivers have pulled off the W.
Ah yes I forgot to add that in my post. If I remember correctly it didn't allow any fast shifting really and ie. while drifting a fast shift up with keeping the throttle floored was impossible, because GT5 prevents gear from getting in if throttle is pressed.