Try iRacing with somewhere around 107% in the Profiler and 10 in-game, it really sounds like you have it turned up way too high. I have tried it turned up, and pretty much all you can feel is bumps, but when it's setup properly it feels fantastic.
completely agree
they might not be canned and actually based on track undulations but they certainly are way way too accentuated
you basically would get roughly the same ffb if you just added some noise
Kind of agree with Deko (I know you're surprized).
I don't have to guess what the tires are doing in iRacing any more than I do in LFS, both sims are communicative. I never experienced "ripping the wheel from my hand" at LRP, either you're exaggerating beyond words or ... I don't know what else actually. (maybe you just need to work out a little :razz
The skippy is pretty lively for feedback but for example in the Miata or Solstice (since you brought up your own road car which probably has little in common with a Skip Barber) you barely feel those same undulations and bumps at LRP. It really depends on what car you're driving.
And you base this on what? I presume you have something to back that up since baseless statements are historically very un-Shotglass like
I'll snicker a little if LFS' Rockingham feels a bit like iRacing in the FFB department.
I should point out that I'm really 100% willing to be proven wrong on this, but so far it's only hand-waving.
ive driven cars on crappy roads and on good roads and thus far ive yet to see or drive across a bump that registers in the wheel without being clearly visible as a pothole or huge step from one patch of asphalt to the next
iracing on the other hand gives me a wheel that vibrates randomly and pointlessly while driving straight across a seemingly perfectly smooth bit of straight
also ive been round hockenheim granted not in the drivers seat but if you feel a bump in the wheel youll feel it in your spine as well
for one thing hockeheim was pretty darm smooth (except for the curbs) and even old well used non gp tracks like lime rock look like theyre at least as smooth as your average autobahn judging by pictures
actually my car recently did feel a little like the ones in iracing at around 110kmh... easily fixed by getting the wheels balanced
if i ever came across a car with a wheel feel like the ones in iracing id probably take it to a workshop immediately before the wheel falls off or whatever else causes those issues
The problem, it seems to me, is that in real life you get the bumps through your seat, whereas in iR you're getting them all through the steering column.
Forgive my ignorance here. But can someone explain why profiler:107% and game:10 is more realistic than say profiler:100% and game:20 ? Does clipping start happening after you go over 10 or something? What's the reason?
I've been using profiler:100% and game:20 because the iRacing devs suggested to use that in some of the game setup tips documents.
so what youe saying is you think its using canned bump effects kinda like the right/left vibration in sync with the revs that isi games do which unless something is seriously wrong with our power steering would never happen on any real car?
logitech wheels all come with a nonlinear curve that reduces forces round the centre when set to 100
when you set them slightly above 100 you can reduce that effect and make them behave more linearly
trouble is thanks to no documentation whatsoever no one actually knows what you have to set it to exactly to get the proper result
So close to 4 on road now, 3.8, and oval's already D and 3.43.
FFB advice is nice, but I don't really know to what I should set. Maybe the problems lies there, that I always have to re-plug my G25 when joining sessions in rF, LFS and iR...
I find the FFB settings vary from car to car, annoying cause there is no separate car customization.
@107% profiler and in game:
Road cars (SS,Leg,mx5,sols,jett,stang) : 18
Single seaters (SM) : 10
Single seaters (SRF,FW31) : 15
FordV8 (FG01) : 5
Oval cars : not owned
I don't know for sure (not driven any of these cars), but these feel kinda right* to me. Some suggestions would be appreciated. 103% feels better I think.
*which is still difficult to judge because the G25 wheel is almost half the size of a real wheel so leverage is completely different
F1 season looks really good, I'm going to concentrate on that and the Nascar class A series this season, should be a good one with tons of participation because of the Pro qualifying. I quite fancy running the Indy car aswell, especially on the ovals, with probably the Radical and C6R on the road aswell to give me a break from the F1 car. I quite fancy running a bit of Grand-Am aswell, but i'm going to skint myself with all the content I need to buy.
New build is being rolled out at lunchtime GMT tomorrow, should be interesting.